pub struct PhysicsHandle<T: PhysicsTag> { /* private fields */ }Expand description
The physics handle is used to track the physics resource lifetime. Indeed you don’t have to care about dropping resources (life a RigidBody or a Shape) because they are automatically cleaned out once all PhysicsHandle to that object are dropped.
Worth to mention that you can store these handle anywhere, and the GC will always take care of its dropping.
If you need a copy of this resource you can simply use the function clone().
All Physics Servers APIs want to deal directly with the PhysicsTag.
Use the method get() to retrieve it.
Keep in mind that it’s lifetime is not tracked by the GC, thus is not a replacement of the PhysicsHandle.
Implementations§
Source§impl<T: PhysicsTag> PhysicsHandle<T>
impl<T: PhysicsTag> PhysicsHandle<T>
Trait Implementations§
Source§impl<T: PhysicsTag> Clone for PhysicsHandle<T>
impl<T: PhysicsTag> Clone for PhysicsHandle<T>
Source§impl<T: PhysicsTag> Component for PhysicsHandle<T>
impl<T: PhysicsTag> Component for PhysicsHandle<T>
Source§type Storage = FlaggedStorage<PhysicsHandle<T>>
type Storage = FlaggedStorage<PhysicsHandle<T>>
Associated storage type for this component.
Auto Trait Implementations§
impl<T> Freeze for PhysicsHandle<T>
impl<T> RefUnwindSafe for PhysicsHandle<T>where
T: RefUnwindSafe,
impl<T> Send for PhysicsHandle<T>
impl<T> Sync for PhysicsHandle<T>
impl<T> Unpin for PhysicsHandle<T>
impl<T> UnsafeUnpin for PhysicsHandle<T>
impl<T> UnwindSafe for PhysicsHandle<T>where
T: RefUnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§unsafe fn to_subset_unchecked(&self) -> SS
unsafe fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.