Struct amethyst_animation::SkinnablePrefab [−][src]
pub struct SkinnablePrefab { pub skin: Option<SkinPrefab>, pub joint: Option<JointPrefab>, pub joint_transforms: Option<JointTransformsPrefab>, }
PrefabData
for full skinning support
Fields
skin: Option<SkinPrefab>
Place Skin
on the Entity
joint: Option<JointPrefab>
Place Joint
on the Entity
joint_transforms: Option<JointTransformsPrefab>
Place JointTransforms
on the Entity
Trait Implementations
impl Clone for SkinnablePrefab
[src]
impl Clone for SkinnablePrefab
fn clone(&self) -> SkinnablePrefab
[src]
fn clone(&self) -> SkinnablePrefab
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Default for SkinnablePrefab
[src]
impl Default for SkinnablePrefab
fn default() -> SkinnablePrefab
[src]
fn default() -> SkinnablePrefab
Returns the "default value" for a type. Read more
impl Debug for SkinnablePrefab
[src]
impl Debug for SkinnablePrefab
fn fmt(&self, f: &mut Formatter) -> Result
[src]
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl<'a> PrefabData<'a> for SkinnablePrefab
[src]
impl<'a> PrefabData<'a> for SkinnablePrefab
type SystemData = (<SkinPrefab as PrefabData<'a>>::SystemData, <JointPrefab as PrefabData<'a>>::SystemData, <JointTransformsPrefab as PrefabData<'a>>::SystemData)
SystemData
needed to perform the load
type Result = ()
The result type returned by the load operation
fn load_prefab(
&self,
entity: Entity,
system_data: &mut Self::SystemData,
entities: &[Entity]
) -> Result<(), PrefabError>
[src]
fn load_prefab(
&self,
entity: Entity,
system_data: &mut Self::SystemData,
entities: &[Entity]
) -> Result<(), PrefabError>
Load the data for this prefab onto the given Entity
Read more
fn trigger_sub_loading(
&mut self,
_progress: &mut ProgressCounter,
_system_data: &mut Self::SystemData
) -> Result<bool, Error>
[src]
fn trigger_sub_loading(
&mut self,
_progress: &mut ProgressCounter,
_system_data: &mut Self::SystemData
) -> Result<bool, Error>
Trigger asset loading for any sub assets. Read more
Auto Trait Implementations
impl Send for SkinnablePrefab
impl Send for SkinnablePrefab
impl Sync for SkinnablePrefab
impl Sync for SkinnablePrefab