Struct amethyst_animation::SkinPrefab[][src]

pub struct SkinPrefab {
    pub joints: Vec<usize>,
    pub bind_shape_matrix: Matrix4<f32>,
    pub meshes: Vec<usize>,
}

PrefabData for loading Skins

Fields

Indices of Entitys in the Prefab which have Joints belonging to this Skin

The bind shape matrix of the Skin

Indices of the Entitys in the Prefab which have Meshs using this Skin

Trait Implementations

impl Debug for SkinPrefab
[src]

Formats the value using the given formatter. Read more

impl Clone for SkinPrefab
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<'a> PrefabData<'a> for SkinPrefab
[src]

SystemData needed to perform the load

The result type returned by the load operation

Load the data for this prefab onto the given Entity Read more

Trigger asset loading for any sub assets. Read more

Auto Trait Implementations

impl Send for SkinPrefab

impl Sync for SkinPrefab