Struct amethyst_animation::AnimationSet
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[src]
pub struct AnimationSet { pub animations: Vec<Handle<Animation>>, }
Attaches to an entity that have animations, with links to all animations that can be run on the entity. Is not used directly by the animation systems, provided for convenience.
Fields
animations: Vec<Handle<Animation>>
Trait Implementations
impl Component for AnimationSet
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type Storage = DenseVecStorage<Self>
Associated storage type for this component.