pub struct NpcMovementPatchAst {
pub route: Option<Vec<String>>,
pub random_rooms: Option<Vec<String>>,
pub timing: Option<NpcTimingPatchAst>,
pub active: Option<bool>,
pub loop_route: Option<bool>,
}Expand description
Movement configuration updates for an NPC.
Fields§
§route: Option<Vec<String>>§random_rooms: Option<Vec<String>>§timing: Option<NpcTimingPatchAst>§active: Option<bool>§loop_route: Option<bool>Trait Implementations§
Source§impl Clone for NpcMovementPatchAst
impl Clone for NpcMovementPatchAst
Source§fn clone(&self) -> NpcMovementPatchAst
fn clone(&self) -> NpcMovementPatchAst
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for NpcMovementPatchAst
impl Debug for NpcMovementPatchAst
Source§impl Default for NpcMovementPatchAst
impl Default for NpcMovementPatchAst
Source§fn default() -> NpcMovementPatchAst
fn default() -> NpcMovementPatchAst
Returns the “default value” for a type. Read more
Source§impl PartialEq for NpcMovementPatchAst
impl PartialEq for NpcMovementPatchAst
impl StructuralPartialEq for NpcMovementPatchAst
Auto Trait Implementations§
impl Freeze for NpcMovementPatchAst
impl RefUnwindSafe for NpcMovementPatchAst
impl Send for NpcMovementPatchAst
impl Sync for NpcMovementPatchAst
impl Unpin for NpcMovementPatchAst
impl UnwindSafe for NpcMovementPatchAst
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more