TextEditor

Struct TextEditor 

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pub struct TextEditor {
    pub value: String,
    pub on_change: Arc<CbDebuggable<dyn Fn(String) + Sync + Send>>,
    pub on_submit: Option<Arc<CbDebuggable<dyn Fn(String) + Sync + Send>>>,
    pub password: bool,
    pub placeholder: Option<String>,
    pub auto_focus: bool,
}
Expand description

A text editor.

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§value: String

The string to edit.

§on_change: Arc<CbDebuggable<dyn Fn(String) + Sync + Send>>

Callback for when the value is changed.

§on_submit: Option<Arc<CbDebuggable<dyn Fn(String) + Sync + Send>>>

Callback for when the user presses enter.

§password: bool

Whether the text should be obfuscated with ‘*’ characters.

§placeholder: Option<String>

The placeholder text to display when the value is empty.

§auto_focus: bool

Whether the text editor should be focused when it is created.

Implementations§

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impl TextEditor

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pub fn el( value: String, on_change: Arc<CbDebuggable<dyn Fn(String) + Sync + Send>>, on_submit: Option<Arc<CbDebuggable<dyn Fn(String) + Sync + Send>>>, password: bool, placeholder: Option<String>, auto_focus: bool, ) -> Element

Create an Element from this component.

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impl TextEditor

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pub fn new( value: String, on_change: Arc<CbDebuggable<dyn Fn(String) + Sync + Send>>, ) -> TextEditor

Create a new text editor.

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pub fn on_submit( self, on_submit: impl Fn(String) + Sync + Send + 'static, ) -> TextEditor

Set the on_submit callback.

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pub fn placeholder<T>(self, placeholder: Option<T>) -> TextEditor
where T: Into<String>,

Set the placeholder text.

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pub fn password(self) -> TextEditor

Set whether or not the text should be hidden.

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pub fn auto_focus(self) -> TextEditor

Focus the text box automatically when it’s spawned.

Trait Implementations§

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impl Clone for TextEditor

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fn clone(&self) -> TextEditor

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextEditor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl ElementComponent for TextEditor

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fn render(self: Box<TextEditor>, hooks: &mut Hooks<'_>) -> Element

Render the virtual tree for this component.

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fn __clone_box(&self, _: Private) -> *mut ()

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Converts an ElementComponent into an Element.
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