pub struct ShaderDebugParams {
pub metallic_roughness: f32,
pub normals: f32,
pub shading: f32,
/* private fields */
}Fields§
§metallic_roughness: f32§normals: f32§shading: f32Trait Implementations§
Source§impl Clone for ShaderDebugParams
impl Clone for ShaderDebugParams
Source§fn clone(&self) -> ShaderDebugParams
fn clone(&self) -> ShaderDebugParams
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShaderDebugParams
impl Debug for ShaderDebugParams
Source§impl Default for ShaderDebugParams
impl Default for ShaderDebugParams
Source§fn default() -> ShaderDebugParams
fn default() -> ShaderDebugParams
Returns the “default value” for a type. Read more
impl Copy for ShaderDebugParams
impl Pod for ShaderDebugParams
Auto Trait Implementations§
impl Freeze for ShaderDebugParams
impl RefUnwindSafe for ShaderDebugParams
impl Send for ShaderDebugParams
impl Sync for ShaderDebugParams
impl Unpin for ShaderDebugParams
impl UnwindSafe for ShaderDebugParams
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