pub struct RenderTarget {
pub depth_buffer: Arc<Texture>,
pub depth_buffer_view: TextureView,
pub depth_stencil_view: TextureView,
pub color_buffer: Arc<Texture>,
pub color_buffer_view: TextureView,
pub normals_quat_buffer: Arc<Texture>,
pub normals_quat_buffer_view: TextureView,
}Fields§
§depth_buffer: Arc<Texture>§depth_buffer_view: TextureView§depth_stencil_view: TextureView§color_buffer: Arc<Texture>§color_buffer_view: TextureView§normals_quat_buffer: Arc<Texture>§normals_quat_buffer_view: TextureViewImplementations§
Source§impl RenderTarget
impl RenderTarget
Trait Implementations§
Auto Trait Implementations§
impl Freeze for RenderTarget
impl !RefUnwindSafe for RenderTarget
impl Send for RenderTarget
impl Sync for RenderTarget
impl Unpin for RenderTarget
impl !UnwindSafe for RenderTarget
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