pub struct MouseInput {
pub state: ElementState,
pub button: MouseButton,
}Fields§
§state: ElementStateTrait Implementations§
Source§impl Clone for MouseInput
impl Clone for MouseInput
Source§fn clone(&self) -> MouseInput
fn clone(&self) -> MouseInput
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for MouseInput
impl RefUnwindSafe for MouseInput
impl Send for MouseInput
impl Sync for MouseInput
impl Unpin for MouseInput
impl UnwindSafe for MouseInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> ComponentValueBase for T
impl<T> ComponentValueBase for T
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T: Any,
impl<T> Downcast for Twhere
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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