GpuDevice

Struct GpuDevice 

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pub struct GpuDevice {
    pub id: DeviceId,
    pub device: Arc<Device>,
    pub queue: Arc<Queue>,
    pub adapter_info: AdapterInfo,
    pub capabilities: DeviceCapabilities,
    pub current_load: Arc<AtomicU32>,
    pub memory_usage: Arc<AtomicU64>,
    pub total_operations: Arc<AtomicUsize>,
    pub error_count: Arc<AtomicUsize>,
    pub last_activity: Arc<Mutex<Instant>>,
    pub is_healthy: Arc<AtomicBool>,
}
Expand description

Individual GPU device in the multi-GPU system

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§id: DeviceId§device: Arc<Device>§queue: Arc<Queue>§adapter_info: AdapterInfo§capabilities: DeviceCapabilities§current_load: Arc<AtomicU32>§memory_usage: Arc<AtomicU64>§total_operations: Arc<AtomicUsize>§error_count: Arc<AtomicUsize>§last_activity: Arc<Mutex<Instant>>§is_healthy: Arc<AtomicBool>

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impl GpuDevice

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pub async fn new( id: DeviceId, adapter: &Adapter, device: Device, queue: Queue, ) -> UnifiedGpuResult<Self>

Create a new GPU device from WebGPU adapter and device

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pub fn update_load(&self, load_percent: f32)

Update device load metrics

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pub fn current_load(&self) -> f32

Get current device load percentage

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pub fn is_available(&self) -> bool

Check if device is currently available for work

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pub fn performance_score(&self, operation_type: &str) -> f32

Get device performance score for workload assignment

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impl Debug for GpuDevice

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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