pub struct PlayerRequestControl {
pub player: BaseObjectContainer<IPlayer, WorldEntity>,
pub entity: AnyEntity,
}Fields§
§player: BaseObjectContainer<IPlayer, WorldEntity>§entity: AnyEntityTrait Implementations§
Auto Trait Implementations§
impl Freeze for PlayerRequestControl
impl !RefUnwindSafe for PlayerRequestControl
impl !Send for PlayerRequestControl
impl !Sync for PlayerRequestControl
impl Unpin for PlayerRequestControl
impl UnsafeUnpin for PlayerRequestControl
impl !UnwindSafe for PlayerRequestControl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more