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PcbComponentBody

Struct PcbComponentBody 

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pub struct PcbComponentBody {
Show 31 fields pub common: PcbPrimitiveCommon, pub outline: Vec<CoordPoint>, pub v7_layer: String, pub name: String, pub kind: i32, pub sub_poly_index: i32, pub union_index: i32, pub arc_resolution: Coord, pub is_shape_based: bool, pub standoff_height: Coord, pub overall_height: Coord, pub body_projection: i32, pub body_color_3d: i32, pub body_opacity_3d: f64, pub unique_id: String, pub texture: String, pub texture_center: CoordPoint, pub texture_size: CoordPoint, pub texture_rotation: f64, pub model_id: String, pub model_checksum: i32, pub model_embed: bool, pub model_2d_location: CoordPoint, pub model_2d_rotation: f64, pub model_3d_rot_x: f64, pub model_3d_rot_y: f64, pub model_3d_rot_z: f64, pub model_3d_dz: Coord, pub model_snap_count: i32, pub model_type: i32, pub step_model: Option<String>,
}
Expand description

PCB Component Body primitive (3D model reference).

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§common: PcbPrimitiveCommon

Common primitive fields.

§outline: Vec<CoordPoint>

Outline vertices.

§v7_layer: String

V7 layer name.

§name: String

Body name.

§kind: i32

Kind.

§sub_poly_index: i32

Sub-polygon index.

§union_index: i32

Union index.

§arc_resolution: Coord

Arc resolution.

§is_shape_based: bool

Whether shape-based.

§standoff_height: Coord

Stand-off height.

§overall_height: Coord

Overall height.

§body_projection: i32

Body projection type.

§body_color_3d: i32

3D body color (COLORREF).

§body_opacity_3d: f64

3D body opacity (0.0 - 1.0).

§unique_id: String

Unique identifier for the component body.

§texture: String

Texture name.

§texture_center: CoordPoint

Texture center.

§texture_size: CoordPoint

Texture size.

§texture_rotation: f64

Texture rotation.

§model_id: String

Model ID (links to STEP model).

§model_checksum: i32

Model checksum.

§model_embed: bool

Whether model is embedded.

§model_2d_location: CoordPoint

2D model location.

§model_2d_rotation: f64

2D model rotation.

§model_3d_rot_x: f64

3D model rotation X.

§model_3d_rot_y: f64

3D model rotation Y.

§model_3d_rot_z: f64

3D model rotation Z.

§model_3d_dz: Coord

3D model Z offset.

§model_snap_count: i32

Model snap count.

§model_type: i32

Model type.

§step_model: Option<String>

STEP model data (if loaded).

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impl PcbComponentBody

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pub fn calculate_bounds(&self) -> CoordRect

Calculate the bounding rectangle.

Trait Implementations§

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impl Clone for PcbComponentBody

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fn clone(&self) -> PcbComponentBody

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PcbComponentBody

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PcbComponentBody

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fn default() -> PcbComponentBody

Returns the “default value” for a type. Read more
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impl DumpTree for PcbComponentBody

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fn dump(&self, tree: &mut TreeBuilder)

Dump this item to the tree builder.
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fn dump_to_string(&self) -> String

Convenience method to dump to a string.
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fn dump_to_string_with_options(&self, options: DumpOptions) -> String

Convenience method to dump to a string with options.
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impl FromBinary for PcbComponentBody

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fn read_from<R: Read>(reader: &mut R) -> Result<Self>

Read this type from a binary stream.
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fn read_from_preserving<R: Read>( reader: &mut R, _block_size: usize, ) -> Result<(Self, Vec<u8>)>

Read this type and preserve remaining bytes for non-destructive editing. Read more
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impl ToBinary for PcbComponentBody

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fn write_to<W: Write>(&self, writer: &mut W) -> Result<()>

Write this type to a binary stream.
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fn binary_size(&self) -> usize

Calculate the binary size of this type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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fn is_within(&self, b: &G2) -> bool