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RoutingEngine

Struct RoutingEngine 

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pub struct RoutingEngine { /* private fields */ }
Expand description

Routing engine for wire connections.

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impl RoutingEngine

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pub fn new() -> Self

Create a new routing engine.

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pub fn set_grid(&mut self, grid: Grid)

Set the grid configuration.

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pub fn set_max_iterations(&mut self, max: usize)

Set maximum iterations for routing.

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pub fn update_obstacles( &mut self, primitives: &[SchRecord], layout: &LayoutEngine, )

Update obstacles from schematic primitives.

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pub fn route(&self, start: CoordPoint, end: CoordPoint) -> Option<RoutingPath>

Route a wire between two points using A* pathfinding.

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pub fn find_junctions(&self, path: &RoutingPath) -> Vec<CoordPoint>

Find junctions where new wires intersect existing wires.

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pub fn auto_route_all( &mut self, connections: &[(CoordPoint, CoordPoint)], ) -> Vec<Option<RoutingPath>>

Auto-route multiple connections, trying to minimize crossings.

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impl Default for RoutingEngine

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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