pub enum RenderNodeKind {
Source,
Effect,
Transition,
Generator,
Composite,
Vector,
}Expand description
Public category of a render graph node.
Variants§
Source
Externally owned input texture.
Effect
Registered effect: one source, and the named inputs its definition declares.
Transition
Registered two-input transition.
Generator
Registered zero-input generator.
Composite
Ordered layer composition.
Vector
A vector scene: fills drawn from tile coverage.
Trait Implementations§
Source§impl Clone for RenderNodeKind
impl Clone for RenderNodeKind
impl Copy for RenderNodeKind
Source§impl Debug for RenderNodeKind
impl Debug for RenderNodeKind
impl Eq for RenderNodeKind
Source§impl PartialEq for RenderNodeKind
impl PartialEq for RenderNodeKind
impl StructuralPartialEq for RenderNodeKind
Auto Trait Implementations§
impl Freeze for RenderNodeKind
impl RefUnwindSafe for RenderNodeKind
impl Send for RenderNodeKind
impl Sync for RenderNodeKind
impl Unpin for RenderNodeKind
impl UnsafeUnpin for RenderNodeKind
impl UnwindSafe for RenderNodeKind
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.