pub struct RenderDiagnostics {Show 26 fields
pub adapter: AdapterDiagnostics,
pub passes: Vec<PassTiming>,
pub textures: TexturePoolStats,
pub upload_textures: UploadTexturePoolStats,
pub readback_buffers: ReadbackBufferPoolStats,
pub uniform_buffers: UniformBufferPoolStats,
pub pipelines: PipelineCacheStats,
pub result_cache: ResultCacheStats,
pub presented_frames: u64,
pub dropped_frames: u64,
pub repeated_frames: u64,
pub decoder_wait: Duration,
pub max_filter_samples: u32,
pub motion_blur_subframes: u32,
pub degradations: Vec<CapabilityDiagnostic>,
pub graph_nodes: u64,
pub graph_passes: u64,
pub graph_submissions: u64,
pub source_submissions: u64,
pub source_conversions: u64,
pub yuv_repacks: u64,
pub readback_submissions: u64,
pub frame_submissions: u64,
pub render_passes: u64,
pub copy_operations: u64,
pub copy_bytes: u64,
}Expand description
Snapshot of render performance, cache, memory, and scheduling behavior.
Fields§
§adapter: AdapterDiagnosticsReproducibility metadata.
passes: Vec<PassTiming>Latest bounded pass timing history. Empty unless pass timing is enabled.
textures: TexturePoolStatsIntermediate texture allocation/reuse counters.
upload_textures: UploadTexturePoolStatsSource-upload texture allocation/reuse and live-byte counters.
readback_buffers: ReadbackBufferPoolStatsMapped readback-buffer allocation/reuse and live-byte counters.
uniform_buffers: UniformBufferPoolStatsSubmission uniform-arena allocation/reuse and live-byte counters.
pipelines: PipelineCacheStatsRuntime and built-in pipeline cache counts.
result_cache: ResultCacheStatsKept graph results: budget, occupancy, hits, misses, invalidations.
presented_frames: u64Frames presented by the caller.
dropped_frames: u64Requests that could not render a new frame.
repeated_frames: u64Presentations that held a previous frame.
decoder_wait: DurationAccumulated host decoder wait time.
max_filter_samples: u32Active maximum filter samples: what the passes take, which may be
less than the caller asked for (see Self::degradations).
motion_blur_subframes: u32Active temporal subframe count.
degradations: Vec<CapabilityDiagnostic>Fallbacks applied to what the caller asked for: a filter sample budget reduced to what the passes take.
graph_nodes: u64Non-source nodes encoded by completed graph executions.
graph_passes: u64Actual render passes encoded by completed graph executions.
graph_submissions: u64Queue submissions issued by completed graph executions.
source_submissions: u64Queue submissions issued by source presentation/conversion.
source_conversions: u64Source passes that converted a decoded picture into the working color space: YUV to RGB, or an RGBA presentation.
yuv_repacks: u64Decoded 4:2:0 pictures copied plane for plane into NV12 targets, with no color conversion and no graph.
readback_submissions: u64Queue submissions issued by output packing and readback.
frame_submissions: u64Queue submissions combining graph execution with output readback.
render_passes: u64Actual render passes across graph, source, and readback work.
copy_operations: u64GPU copy commands encoded for output readback.
copy_bytes: u64Logical texel bytes copied by output readback commands.