pub struct SurfaceIdentity {
pub generation: u64,
pub picture: u64,
}Expand description
Identity used to prevent imported texture reuse across decoder generations.
Fields§
§generation: u64Decoder or pool generation.
picture: u64Backend-native picture identity.
Trait Implementations§
Source§impl Clone for SurfaceIdentity
impl Clone for SurfaceIdentity
impl Copy for SurfaceIdentity
Source§impl Debug for SurfaceIdentity
impl Debug for SurfaceIdentity
impl Eq for SurfaceIdentity
Source§impl Hash for SurfaceIdentity
impl Hash for SurfaceIdentity
Source§impl PartialEq for SurfaceIdentity
impl PartialEq for SurfaceIdentity
impl StructuralPartialEq for SurfaceIdentity
Auto Trait Implementations§
impl Freeze for SurfaceIdentity
impl RefUnwindSafe for SurfaceIdentity
impl Send for SurfaceIdentity
impl Sync for SurfaceIdentity
impl Unpin for SurfaceIdentity
impl UnsafeUnpin for SurfaceIdentity
impl UnwindSafe for SurfaceIdentity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.