pub enum TileState {
Empty,
Full,
Partial(u32),
}Expand description
What one tile of coverage holds.
Variants§
Empty
No coverage anywhere in it.
Full
Full coverage everywhere in it.
Partial(u32)
Coverage that varies: the index of its bytes in
TileCoverage::partial.
Trait Implementations§
impl Copy for TileState
impl Eq for TileState
impl StructuralPartialEq for TileState
Auto Trait Implementations§
impl Freeze for TileState
impl RefUnwindSafe for TileState
impl Send for TileState
impl Sync for TileState
impl Unpin for TileState
impl UnsafeUnpin for TileState
impl UnwindSafe for TileState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more