pub struct FrameRender {
pub report: RenderReport,
pub texture: Option<RenderedTexture>,
}Expand description
Result of attempting to render one evaluated timeline frame.
Fields§
§report: RenderReportAvailability information collected before any GPU work is submitted.
texture: Option<RenderedTexture>Rendered output, absent when one or more source frames are unavailable.
Implementations§
Source§impl FrameRender
impl FrameRender
Sourcepub fn is_complete(&self) -> bool
pub fn is_complete(&self) -> bool
Returns whether a texture was rendered from a complete source set.
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for FrameRender
impl !UnwindSafe for FrameRender
impl Freeze for FrameRender
impl Send for FrameRender
impl Sync for FrameRender
impl Unpin for FrameRender
impl UnsafeUnpin for FrameRender
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more