pub struct Stack {
pub id: Option<String>,
pub children: Vec<Node>,
pub at: Option<f64>,
pub duration: Option<f64>,
pub inset: Option<Inset>,
}Expand description
Children over each other.
Fields§
§id: Option<String>The node’s name, for other nodes to refer to.
children: Vec<Node>The children, each drawn over the ones before. Each starts at its
own at.
at: Option<f64>Seconds from the parent’s start (an overlay’s: the video’s). Ignored in a sequence, which places its children one after another.
duration: Option<f64>Length in seconds. Default: the node’s own (a video’s, a caption file’s), else what its parent gives it.
inset: Option<Inset>Pixels kept clear inside the parent’s area: one number for every
side, or [top, right, bottom, left].
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Stack
impl<'de> Deserialize<'de> for Stack
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Stack
Auto Trait Implementations§
impl Freeze for Stack
impl RefUnwindSafe for Stack
impl Send for Stack
impl Sync for Stack
impl Unpin for Stack
impl UnsafeUnpin for Stack
impl UnwindSafe for Stack
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more