pub struct Modified<V> { /* private fields */ }Expand description
A view that has been wrapped with a modifier.
Each modifier application creates a new Modified wrapper,
allowing modifiers to be composed while maintaining order semantics.
Trait Implementations§
Source§impl<V: IntoElement + 'static> IntoElement for Modified<V>
impl<V: IntoElement + 'static> IntoElement for Modified<V>
Source§type Element = AnyElement
type Element = AnyElement
The specific type of element into which the implementing type is converted.
Useful for converting other types into elements automatically, like Strings
Source§fn into_element(self) -> Self::Element
fn into_element(self) -> Self::Element
Convert self into a type that implements
Element.Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
Convert self into a dynamically-typed
AnyElement.Source§impl<V> Modifier for Modified<V>
impl<V> Modifier for Modified<V>
Source§fn padding_edges(
self,
top: f32,
leading: f32,
bottom: f32,
trailing: f32,
) -> Modified<Self>
fn padding_edges( self, top: f32, leading: f32, bottom: f32, trailing: f32, ) -> Modified<Self>
Add padding to specific edges.
Source§fn frame(self, frame: Frame) -> Modified<Self>
fn frame(self, frame: Frame) -> Modified<Self>
Apply a frame with the specified configuration. Read more
Source§fn frame_size(self, width: f32, height: f32) -> Modified<Self>
fn frame_size(self, width: f32, height: f32) -> Modified<Self>
Set fixed width and height. Shorthand for
frame(Frame::size(w, h)).Source§fn frame_width(self, width: f32) -> Modified<Self>
fn frame_width(self, width: f32) -> Modified<Self>
Set fixed width only. Shorthand for
frame(Frame::width(w)).Source§fn frame_height(self, height: f32) -> Modified<Self>
fn frame_height(self, height: f32) -> Modified<Self>
Set fixed height only. Shorthand for
frame(Frame::height(h)).Source§fn fixed_size(self, horizontal: bool, vertical: bool) -> Modified<Self>
fn fixed_size(self, horizontal: bool, vertical: bool) -> Modified<Self>
Prevent the view from expanding beyond its ideal size.
Source§fn aspect_ratio(self, ratio: f32, content_mode: ContentMode) -> Modified<Self>
fn aspect_ratio(self, ratio: f32, content_mode: ContentMode) -> Modified<Self>
Constrain the view to a specific aspect ratio.
Source§fn foreground_color(self, color: impl Into<Color>) -> Modified<Self>
fn foreground_color(self, color: impl Into<Color>) -> Modified<Self>
Set the foreground (text) color.
Source§fn tint(self, color: impl Into<Color>) -> Modified<Self>
fn tint(self, color: impl Into<Color>) -> Modified<Self>
Set the tint color for interactive elements.
Source§fn corner_radius(self, radius: f32) -> Modified<Self>
fn corner_radius(self, radius: f32) -> Modified<Self>
Round the corners.
Source§fn shadow_with(
self,
radius: f32,
color: impl Into<Color>,
x: f32,
y: f32,
) -> Modified<Self>
fn shadow_with( self, radius: f32, color: impl Into<Color>, x: f32, y: f32, ) -> Modified<Self>
Add a shadow with full configuration.
Hide the view.
Source§fn on_tap_gesture(
self,
id: impl Into<SharedString>,
handler: impl Fn() + 'static,
) -> Tappable<Self>
fn on_tap_gesture( self, id: impl Into<SharedString>, handler: impl Fn() + 'static, ) -> Tappable<Self>
Add a tap gesture handler. Read more
Source§fn on_tap_gesture_with(
self,
id: impl Into<SharedString>,
handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
) -> Tappable<Self>
fn on_tap_gesture_with( self, id: impl Into<SharedString>, handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static, ) -> Tappable<Self>
Add a tap gesture handler with access to the event.
Auto Trait Implementations§
impl<V> Freeze for Modified<V>where
V: Freeze,
impl<V> RefUnwindSafe for Modified<V>where
V: RefUnwindSafe,
impl<V> Send for Modified<V>where
V: Send,
impl<V> Sync for Modified<V>where
V: Sync,
impl<V> Unpin for Modified<V>where
V: Unpin,
impl<V> UnwindSafe for Modified<V>where
V: UnwindSafe,
Blanket Implementations§
Source§impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
Source§fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with an animation
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> FluentBuilder for Twhere
T: IntoElement,
impl<T> FluentBuilder for Twhere
T: IntoElement,
Source§fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere
Self: Sized,
fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere
Self: Sized,
Imperatively modify self with the given closure.
Source§fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
Self: Sized,
fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
Self: Sized,
Conditionally modify self with the given closure.
Source§fn when_else(
self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
) -> Selfwhere
Self: Sized,
fn when_else(
self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
) -> Selfwhere
Self: Sized,
Conditionally modify self with the given closure.
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more