pub struct BulkSaveStateRequest {
pub states: Vec<BulkSaveStateItem>,
}Expand description
Bulk save projection states for multiple entities
Efficient endpoint for saving multiple entity states in a single request.
Fields§
§states: Vec<BulkSaveStateItem>Trait Implementations§
Source§impl Debug for BulkSaveStateRequest
impl Debug for BulkSaveStateRequest
Source§impl<'de> Deserialize<'de> for BulkSaveStateRequest
impl<'de> Deserialize<'de> for BulkSaveStateRequest
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BulkSaveStateRequest
impl RefUnwindSafe for BulkSaveStateRequest
impl Send for BulkSaveStateRequest
impl Sync for BulkSaveStateRequest
impl Unpin for BulkSaveStateRequest
impl UnsafeUnpin for BulkSaveStateRequest
impl UnwindSafe for BulkSaveStateRequest
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more