ChunkPos

Struct ChunkPos 

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pub struct ChunkPos<const CHUNK_SIZE: GridCoordinate>(pub Cube);
Expand description

Type to distinguish chunk coordinates from cube coordinates.

Chunk math is generally just like cube math (hence the type of the field), but we don’t want to confuse the two and forget to multiply or divide. A ChunkPos([x, y, z]) identifies the chunk which contains the cubes with x coordinates in the half-open range x * CHUNK_SIZE..(x + 1) * CHUNK_SIZE, and similarly for the y and z axes.

The consequences are unspecified if CHUNK_SIZE is not positive.

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§0: Cube

Implementations§

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impl<const CHUNK_SIZE: GridCoordinate> ChunkPos<CHUNK_SIZE>

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pub const fn new( x: GridCoordinate, y: GridCoordinate, z: GridCoordinate, ) -> Self

Construct a ChunkPos from chunk coordinates (i.e. successive numbers indicate adjacent chunks).

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pub fn bounds(self) -> GridAab

Returns the bounds of this chunk as a GridAab.

TODO: specify what happens if the result would overflow.

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pub fn distance(self, other: Self) -> Distance

Returns the distance between the two given chunks. See the Distance for an explanation of what that means.

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pub fn min_distance_squared_from(self, origin_chunk: Self) -> GridCoordinate

Returns the squared distance along the shortest line from origin_chunk’s bounds to this chunk’s bounds.

This is the same criterion that ChunkChart uses for deciding whether a chunk is included in the chart or not.

Trait Implementations§

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impl<const CHUNK_SIZE: GridCoordinate> Clone for ChunkPos<CHUNK_SIZE>

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fn clone(&self) -> ChunkPos<CHUNK_SIZE>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const CHUNK_SIZE: GridCoordinate> Debug for ChunkPos<CHUNK_SIZE>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const CHUNK_SIZE: GridCoordinate> Hash for ChunkPos<CHUNK_SIZE>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<const CHUNK_SIZE: GridCoordinate> PartialEq for ChunkPos<CHUNK_SIZE>

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fn eq(&self, other: &ChunkPos<CHUNK_SIZE>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<const CHUNK_SIZE: GridCoordinate> Copy for ChunkPos<CHUNK_SIZE>

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impl<const CHUNK_SIZE: GridCoordinate> Eq for ChunkPos<CHUNK_SIZE>

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impl<const CHUNK_SIZE: GridCoordinate> StructuralPartialEq for ChunkPos<CHUNK_SIZE>

Auto Trait Implementations§

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impl<const CHUNK_SIZE: i32> Freeze for ChunkPos<CHUNK_SIZE>

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impl<const CHUNK_SIZE: i32> RefUnwindSafe for ChunkPos<CHUNK_SIZE>

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impl<const CHUNK_SIZE: i32> Send for ChunkPos<CHUNK_SIZE>

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impl<const CHUNK_SIZE: i32> Sync for ChunkPos<CHUNK_SIZE>

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impl<const CHUNK_SIZE: i32> Unpin for ChunkPos<CHUNK_SIZE>

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impl<const CHUNK_SIZE: i32> UnwindSafe for ChunkPos<CHUNK_SIZE>

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impl<T> Any for T
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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