pub struct RgbdFrame {
pub camera: CameraIntrinsics,
pub camera_to_world: Option<Transform>,
pub image: RgbdImage,
}Expand description
A struct that holds a camera intrinsics, a camera pose and an RGB-D image. Used by RGBD dataset readers.
Fields§
§camera: CameraIntrinsicsThe camera intrinsics.
camera_to_world: Option<Transform>The camera pose in the world coordinate system. None if the dataset has no ground truth.
image: RgbdImageThe RGB-D image.
Implementations§
source§impl RgbdFrame
impl RgbdFrame
pub fn new( camera: CameraIntrinsics, image: RgbdImage, camera_to_world: Option<Transform> ) -> Self
pub fn into_parts(self) -> (CameraIntrinsics, RgbdImage, Option<Transform>)
pub fn get_pinhole_camera(&self) -> Option<PinholeCamera>
Auto Trait Implementations§
impl RefUnwindSafe for RgbdFrame
impl Send for RgbdFrame
impl Sync for RgbdFrame
impl Unpin for RgbdFrame
impl UnwindSafe for RgbdFrame
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.