pub struct NetworkBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> NetworkBuilder<S>
impl<S: State> NetworkBuilder<S>
Sourcepub fn build(self) -> Networkwhere
S: IsComplete,
pub fn build(self) -> Networkwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn settings(self, value: NetworkSettings) -> NetworkBuilder<SetSettings<S>>where
S::Settings: IsUnset,
pub fn settings(self, value: NetworkSettings) -> NetworkBuilder<SetSettings<S>>where
S::Settings: IsUnset,
Required.
Network configuration (copied from StackSettings)
Auto Trait Implementations§
impl<S> Freeze for NetworkBuilder<S>
impl<S> RefUnwindSafe for NetworkBuilder<S>
impl<S> Send for NetworkBuilder<S>
impl<S> Sync for NetworkBuilder<S>
impl<S> Unpin for NetworkBuilder<S>
impl<S> UnsafeUnpin for NetworkBuilder<S>
impl<S> UnwindSafe for NetworkBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more