pub struct ProjectBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> ProjectBuilder<S>
impl<S: State> ProjectBuilder<S>
Sourcepub fn build(self) -> Projectwhere
S: IsComplete,
pub fn build(self) -> Projectwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn name(self, value: String) -> ProjectBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn name(self, value: String) -> ProjectBuilder<SetName<S>>where
S::Name: IsUnset,
Sourcepub fn maybe_name(self, value: Option<String>) -> ProjectBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn maybe_name(self, value: Option<String>) -> ProjectBuilder<SetName<S>>where
S::Name: IsUnset,
Sourcepub fn arn(self, value: String) -> ProjectBuilder<SetArn<S>>where
S::Arn: IsUnset,
pub fn arn(self, value: String) -> ProjectBuilder<SetArn<S>>where
S::Arn: IsUnset,
Sourcepub fn maybe_arn(self, value: Option<String>) -> ProjectBuilder<SetArn<S>>where
S::Arn: IsUnset,
pub fn maybe_arn(self, value: Option<String>) -> ProjectBuilder<SetArn<S>>where
S::Arn: IsUnset,
Sourcepub fn description(self, value: String) -> ProjectBuilder<SetDescription<S>>where
S::Description: IsUnset,
pub fn description(self, value: String) -> ProjectBuilder<SetDescription<S>>where
S::Description: IsUnset,
Sourcepub fn maybe_description(
self,
value: Option<String>,
) -> ProjectBuilder<SetDescription<S>>where
S::Description: IsUnset,
pub fn maybe_description(
self,
value: Option<String>,
) -> ProjectBuilder<SetDescription<S>>where
S::Description: IsUnset,
Sourcepub fn source(self, value: ProjectSource) -> ProjectBuilder<SetSource<S>>where
S::Source: IsUnset,
pub fn source(self, value: ProjectSource) -> ProjectBuilder<SetSource<S>>where
S::Source: IsUnset,
Sourcepub fn maybe_source(
self,
value: Option<ProjectSource>,
) -> ProjectBuilder<SetSource<S>>where
S::Source: IsUnset,
pub fn maybe_source(
self,
value: Option<ProjectSource>,
) -> ProjectBuilder<SetSource<S>>where
S::Source: IsUnset,
Sourcepub fn artifacts(
self,
value: ProjectArtifacts,
) -> ProjectBuilder<SetArtifacts<S>>where
S::Artifacts: IsUnset,
pub fn artifacts(
self,
value: ProjectArtifacts,
) -> ProjectBuilder<SetArtifacts<S>>where
S::Artifacts: IsUnset,
Sourcepub fn maybe_artifacts(
self,
value: Option<ProjectArtifacts>,
) -> ProjectBuilder<SetArtifacts<S>>where
S::Artifacts: IsUnset,
pub fn maybe_artifacts(
self,
value: Option<ProjectArtifacts>,
) -> ProjectBuilder<SetArtifacts<S>>where
S::Artifacts: IsUnset,
Sourcepub fn environment(
self,
value: ProjectEnvironment,
) -> ProjectBuilder<SetEnvironment<S>>where
S::Environment: IsUnset,
pub fn environment(
self,
value: ProjectEnvironment,
) -> ProjectBuilder<SetEnvironment<S>>where
S::Environment: IsUnset,
Sourcepub fn maybe_environment(
self,
value: Option<ProjectEnvironment>,
) -> ProjectBuilder<SetEnvironment<S>>where
S::Environment: IsUnset,
pub fn maybe_environment(
self,
value: Option<ProjectEnvironment>,
) -> ProjectBuilder<SetEnvironment<S>>where
S::Environment: IsUnset,
Sourcepub fn service_role(self, value: String) -> ProjectBuilder<SetServiceRole<S>>where
S::ServiceRole: IsUnset,
pub fn service_role(self, value: String) -> ProjectBuilder<SetServiceRole<S>>where
S::ServiceRole: IsUnset,
Sourcepub fn maybe_service_role(
self,
value: Option<String>,
) -> ProjectBuilder<SetServiceRole<S>>where
S::ServiceRole: IsUnset,
pub fn maybe_service_role(
self,
value: Option<String>,
) -> ProjectBuilder<SetServiceRole<S>>where
S::ServiceRole: IsUnset,
Sourcepub fn vpc_config(self, value: VpcConfig) -> ProjectBuilder<SetVpcConfig<S>>where
S::VpcConfig: IsUnset,
pub fn vpc_config(self, value: VpcConfig) -> ProjectBuilder<SetVpcConfig<S>>where
S::VpcConfig: IsUnset,
Sourcepub fn maybe_vpc_config(
self,
value: Option<VpcConfig>,
) -> ProjectBuilder<SetVpcConfig<S>>where
S::VpcConfig: IsUnset,
pub fn maybe_vpc_config(
self,
value: Option<VpcConfig>,
) -> ProjectBuilder<SetVpcConfig<S>>where
S::VpcConfig: IsUnset,
Sourcepub fn webhook(self, value: Webhook) -> ProjectBuilder<SetWebhook<S>>where
S::Webhook: IsUnset,
pub fn webhook(self, value: Webhook) -> ProjectBuilder<SetWebhook<S>>where
S::Webhook: IsUnset,
Sourcepub fn maybe_webhook(
self,
value: Option<Webhook>,
) -> ProjectBuilder<SetWebhook<S>>where
S::Webhook: IsUnset,
pub fn maybe_webhook(
self,
value: Option<Webhook>,
) -> ProjectBuilder<SetWebhook<S>>where
S::Webhook: IsUnset,
Sourcepub fn logs_config(self, value: LogsConfig) -> ProjectBuilder<SetLogsConfig<S>>where
S::LogsConfig: IsUnset,
pub fn logs_config(self, value: LogsConfig) -> ProjectBuilder<SetLogsConfig<S>>where
S::LogsConfig: IsUnset,
Sourcepub fn maybe_logs_config(
self,
value: Option<LogsConfig>,
) -> ProjectBuilder<SetLogsConfig<S>>where
S::LogsConfig: IsUnset,
pub fn maybe_logs_config(
self,
value: Option<LogsConfig>,
) -> ProjectBuilder<SetLogsConfig<S>>where
S::LogsConfig: IsUnset,
Sourcepub fn cache(self, value: ProjectCache) -> ProjectBuilder<SetCache<S>>where
S::Cache: IsUnset,
pub fn cache(self, value: ProjectCache) -> ProjectBuilder<SetCache<S>>where
S::Cache: IsUnset,
Sourcepub fn maybe_cache(
self,
value: Option<ProjectCache>,
) -> ProjectBuilder<SetCache<S>>where
S::Cache: IsUnset,
pub fn maybe_cache(
self,
value: Option<ProjectCache>,
) -> ProjectBuilder<SetCache<S>>where
S::Cache: IsUnset,
Sourcepub fn timeout_in_minutes(
self,
value: i32,
) -> ProjectBuilder<SetTimeoutInMinutes<S>>where
S::TimeoutInMinutes: IsUnset,
pub fn timeout_in_minutes(
self,
value: i32,
) -> ProjectBuilder<SetTimeoutInMinutes<S>>where
S::TimeoutInMinutes: IsUnset,
Sourcepub fn maybe_timeout_in_minutes(
self,
value: Option<i32>,
) -> ProjectBuilder<SetTimeoutInMinutes<S>>where
S::TimeoutInMinutes: IsUnset,
pub fn maybe_timeout_in_minutes(
self,
value: Option<i32>,
) -> ProjectBuilder<SetTimeoutInMinutes<S>>where
S::TimeoutInMinutes: IsUnset,
Sourcepub fn queued_timeout_in_minutes(
self,
value: i32,
) -> ProjectBuilder<SetQueuedTimeoutInMinutes<S>>where
S::QueuedTimeoutInMinutes: IsUnset,
pub fn queued_timeout_in_minutes(
self,
value: i32,
) -> ProjectBuilder<SetQueuedTimeoutInMinutes<S>>where
S::QueuedTimeoutInMinutes: IsUnset,
Sourcepub fn maybe_queued_timeout_in_minutes(
self,
value: Option<i32>,
) -> ProjectBuilder<SetQueuedTimeoutInMinutes<S>>where
S::QueuedTimeoutInMinutes: IsUnset,
pub fn maybe_queued_timeout_in_minutes(
self,
value: Option<i32>,
) -> ProjectBuilder<SetQueuedTimeoutInMinutes<S>>where
S::QueuedTimeoutInMinutes: IsUnset,
Sourcepub fn encryption_key(
self,
value: String,
) -> ProjectBuilder<SetEncryptionKey<S>>where
S::EncryptionKey: IsUnset,
pub fn encryption_key(
self,
value: String,
) -> ProjectBuilder<SetEncryptionKey<S>>where
S::EncryptionKey: IsUnset,
Sourcepub fn maybe_encryption_key(
self,
value: Option<String>,
) -> ProjectBuilder<SetEncryptionKey<S>>where
S::EncryptionKey: IsUnset,
pub fn maybe_encryption_key(
self,
value: Option<String>,
) -> ProjectBuilder<SetEncryptionKey<S>>where
S::EncryptionKey: IsUnset,
Sourcepub fn secondary_sources(
self,
value: Vec<ProjectSource>,
) -> ProjectBuilder<SetSecondarySources<S>>where
S::SecondarySources: IsUnset,
pub fn secondary_sources(
self,
value: Vec<ProjectSource>,
) -> ProjectBuilder<SetSecondarySources<S>>where
S::SecondarySources: IsUnset,
Sourcepub fn maybe_secondary_sources(
self,
value: Option<Vec<ProjectSource>>,
) -> ProjectBuilder<SetSecondarySources<S>>where
S::SecondarySources: IsUnset,
pub fn maybe_secondary_sources(
self,
value: Option<Vec<ProjectSource>>,
) -> ProjectBuilder<SetSecondarySources<S>>where
S::SecondarySources: IsUnset,
Sourcepub fn secondary_artifacts(
self,
value: Vec<ProjectArtifacts>,
) -> ProjectBuilder<SetSecondaryArtifacts<S>>where
S::SecondaryArtifacts: IsUnset,
pub fn secondary_artifacts(
self,
value: Vec<ProjectArtifacts>,
) -> ProjectBuilder<SetSecondaryArtifacts<S>>where
S::SecondaryArtifacts: IsUnset,
Sourcepub fn maybe_secondary_artifacts(
self,
value: Option<Vec<ProjectArtifacts>>,
) -> ProjectBuilder<SetSecondaryArtifacts<S>>where
S::SecondaryArtifacts: IsUnset,
pub fn maybe_secondary_artifacts(
self,
value: Option<Vec<ProjectArtifacts>>,
) -> ProjectBuilder<SetSecondaryArtifacts<S>>where
S::SecondaryArtifacts: IsUnset,
Sourcepub fn created(self, value: f64) -> ProjectBuilder<SetCreated<S>>where
S::Created: IsUnset,
pub fn created(self, value: f64) -> ProjectBuilder<SetCreated<S>>where
S::Created: IsUnset,
Sourcepub fn maybe_created(self, value: Option<f64>) -> ProjectBuilder<SetCreated<S>>where
S::Created: IsUnset,
pub fn maybe_created(self, value: Option<f64>) -> ProjectBuilder<SetCreated<S>>where
S::Created: IsUnset,
Sourcepub fn last_modified(self, value: f64) -> ProjectBuilder<SetLastModified<S>>where
S::LastModified: IsUnset,
pub fn last_modified(self, value: f64) -> ProjectBuilder<SetLastModified<S>>where
S::LastModified: IsUnset,
Sourcepub fn maybe_last_modified(
self,
value: Option<f64>,
) -> ProjectBuilder<SetLastModified<S>>where
S::LastModified: IsUnset,
pub fn maybe_last_modified(
self,
value: Option<f64>,
) -> ProjectBuilder<SetLastModified<S>>where
S::LastModified: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for ProjectBuilder<S>
impl<S> RefUnwindSafe for ProjectBuilder<S>
impl<S> Send for ProjectBuilder<S>
impl<S> Sync for ProjectBuilder<S>
impl<S> Unpin for ProjectBuilder<S>
impl<S> UnsafeUnpin for ProjectBuilder<S>
impl<S> UnwindSafe for ProjectBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreCreates a shared type from an unshared type.