pub enum AudioEventType {
Impact,
Slide,
Roll,
Scrape,
Break,
Splash,
}Expand description
Type of audio event
Variants§
Impact
Single impact (collision begin)
Slide
Sliding contact (persistent)
Roll
Rolling contact
Scrape
Scraping (high-friction slide)
Break
Breaking/fracture
Splash
Splash (fluid)
Trait Implementations§
Source§impl Clone for AudioEventType
impl Clone for AudioEventType
impl Copy for AudioEventType
Source§impl Debug for AudioEventType
impl Debug for AudioEventType
impl Eq for AudioEventType
Source§impl PartialEq for AudioEventType
impl PartialEq for AudioEventType
impl StructuralPartialEq for AudioEventType
Auto Trait Implementations§
impl Freeze for AudioEventType
impl RefUnwindSafe for AudioEventType
impl Send for AudioEventType
impl Sync for AudioEventType
impl Unpin for AudioEventType
impl UnsafeUnpin for AudioEventType
impl UnwindSafe for AudioEventType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more