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OAuthRefreshTokenHandler

Trait OAuthRefreshTokenHandler 

Source
pub trait OAuthRefreshTokenHandler: Send + Sync {
    // Required method
    fn refresh_access_token<'life0, 'life1, 'async_trait>(
        &'life0 self,
        refresh_token: &'life1 str,
    ) -> Pin<Box<dyn Future<Output = Result<OAuthTokenSet, String>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;

    // Provided methods
    fn configured_client_ids(
        &self,
        _ids: &[String],
    ) -> Option<Arc<dyn OAuthRefreshTokenHandler>> { ... }
    fn refresh_access_token_with_context<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        refresh_token: &'life1 str,
        _context: Option<OAuthRefreshContext<'life2>>,
    ) -> Pin<Box<dyn Future<Output = Result<OAuthTokenSet, String>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait { ... }
}

Required Methods§

Source

fn refresh_access_token<'life0, 'life1, 'async_trait>( &'life0 self, refresh_token: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<OAuthTokenSet, String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Provided Methods§

Source

fn configured_client_ids( &self, _ids: &[String], ) -> Option<Arc<dyn OAuthRefreshTokenHandler>>

Reconfigure a factory transport that directly interpolates client IDs.

Source

fn refresh_access_token_with_context<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, refresh_token: &'life1 str, _context: Option<OAuthRefreshContext<'life2>>, ) -> Pin<Box<dyn Future<Output = Result<OAuthTokenSet, String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Context-aware application handlers may override this method. Existing factory handlers retain their token-only implementation.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§