Struct KeygenArgs

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pub struct KeygenArgs {
    pub output: Option<PathBuf>,
    pub public_path: PathBuf,
    pub plaintext: bool,
    pub random_passphrase: bool,
    pub key: PassphraseArgs,
}
Expand description

Generate an identity (key pair) to encrypt and decrypt files

This creates a passphrase-protected identity file which contains both public and secret keys:

# created: 2024-12-20T05:36:10.267871872+00:00
# public key: age1c3jdepjm05aey2dq9dgkfn4utj9a776zwqzqcar3879smuh04ysqttvmyd
AGE-SECRET-KEY-1N84CR29PJTUQA22ALHP4YDL5ZFMXPW5GVETVY3UK58ZD6NPNPDLS4MCZFS

As well as a plaintext public key file which contains just the public key:

age1c3jdepjm05aey2dq9dgkfn4utj9a776zwqzqcar3879smuh04ysqttvmyd

The public key is also printed to stdout.

By default this command prompts for a passphrase. This can be disabled with --plaintext; the default path identity.txt instead of identity.txt.age is used if --output isn’t given, and the contents will be in plain text (in the format shown above).

On encrypting machines (e.g. servers uploading backups), you should always prefer to store just the public key, and only upload and use the passphrase-protected identity file as necessary, deleting it afterwards.

Identity files (both plaintext and passphrase-protected) generated by this command are compatible with the age CLI tool. Note that the reverse might not be true (there are age-generated identities that this tool cannot handle).

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§output: Option<PathBuf>

Path to write the identity file to.

Defaults to identity.txt.age, and to identity.txt if –plaintext is given.

§public_path: PathBuf

Path to write the public key file to.

Set to a single hyphen (-) to disable writing this file; the public key will be printed to stdout in any case.

§plaintext: bool

INSECURE: write a plaintext identity.

§random_passphrase: bool

Generate a random passphrase.

Instead of entering a passphrase yourself, this will generate one with random words (from the Minilock wordlist) and print it out for you.

§key: PassphraseArgs

Trait Implementations§

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impl Args for KeygenArgs

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fn group_id() -> Option<Id>

Report the ArgGroup::id for this set of arguments
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fn augment_args<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate Self via FromArgMatches::from_arg_matches_mut Read more
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fn augment_args_for_update<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate self via FromArgMatches::update_from_arg_matches_mut Read more
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impl Clone for KeygenArgs

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fn clone(&self) -> KeygenArgs

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl CommandFactory for KeygenArgs

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fn command<'b>() -> Command

Build a Command that can instantiate Self. Read more
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fn command_for_update<'b>() -> Command

Build a Command that can update self. Read more
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impl Debug for KeygenArgs

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FromArgMatches for KeygenArgs

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fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
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fn update_from_arg_matches_mut( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
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impl Parser for KeygenArgs

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fn parse() -> Self

Parse from std::env::args_os(), exit on error.
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fn try_parse() -> Result<Self, Error>

Parse from std::env::args_os(), return Err on error.
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fn parse_from<I, T>(itr: I) -> Self
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, exit on error.
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fn try_parse_from<I, T>(itr: I) -> Result<Self, Error>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, return Err on error.
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fn update_from<I, T>(&mut self, itr: I)
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, exit on error. Read more
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fn try_update_from<I, T>(&mut self, itr: I) -> Result<(), Error>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, return Err on error.

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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Apply a runtime-determined style
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