pub struct NodeMap<T>(/* private fields */);
Expand description
A container keeping items indexed by NodeIndex.
Implementations§
source§impl<T> NodeMap<T>
impl<T> NodeMap<T>
sourcepub fn with_size(len: NodeCount) -> NodeMap<T>where
T: Clone,
pub fn with_size(len: NodeCount) -> NodeMap<T>where
T: Clone,
Constructs a new node map with a given length.
pub fn from_hashmap(
len: NodeCount,
hashmap: HashMap<NodeIndex, T>
) -> NodeMap<T>where
T: Clone,
pub fn size(&self) -> NodeCount
pub fn iter(&self) -> impl Iterator<Item = (NodeIndex, &T)>
pub fn iter_mut(&mut self) -> impl Iterator<Item = (NodeIndex, &mut T)>
pub fn values(&self) -> impl Iterator<Item = &T>
pub fn into_values(self) -> impl Iterator<Item = T>where
T: 'static,
pub fn get(&self, node_id: NodeIndex) -> Option<&T>
pub fn get_mut(&mut self, node_id: NodeIndex) -> Option<&mut T>
pub fn insert(&mut self, node_id: NodeIndex, value: T)
pub fn to_subset(&self) -> NodeSubset
pub fn item_count(&self) -> usize
Trait Implementations§
source§impl<T> Decode for NodeMap<T>
impl<T> Decode for NodeMap<T>
source§fn decode<__CodecInputEdqy>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<NodeMap<T>, Error>where
__CodecInputEdqy: Input,
fn decode<__CodecInputEdqy>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<NodeMap<T>, Error>where
__CodecInputEdqy: Input,
Attempt to deserialise the value from input.
source§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
source§impl<T> Encode for NodeMap<T>
impl<T> Encode for NodeMap<T>
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )
Convert self to a slice and append it to the destination.
source§fn using_encoded<__CodecOutputReturn, __CodecUsingEncodedCallback>(
&self,
f: __CodecUsingEncodedCallback
) -> __CodecOutputReturn
fn using_encoded<__CodecOutputReturn, __CodecUsingEncodedCallback>( &self, f: __CodecUsingEncodedCallback ) -> __CodecOutputReturn
Convert self to a slice and then invoke the given closure with it.
source§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<'a, T> IntoIterator for &'a NodeMap<T>
impl<'a, T> IntoIterator for &'a NodeMap<T>
source§impl<'a, T> IntoIterator for &'a mut NodeMap<T>
impl<'a, T> IntoIterator for &'a mut NodeMap<T>
source§impl<T> IntoIterator for NodeMap<T>where
T: 'static,
impl<T> IntoIterator for NodeMap<T>where
T: 'static,
source§impl<T> PartialEq for NodeMap<T>where
T: PartialEq,
impl<T> PartialEq for NodeMap<T>where
T: PartialEq,
source§impl<S> PartialMultisignature for NodeMap<S>where
S: Signature,
impl<S> PartialMultisignature for NodeMap<S>where
S: Signature,
type Signature = S
source§fn add_signature(
self,
signature: &<NodeMap<S> as PartialMultisignature>::Signature,
index: NodeIndex
) -> NodeMap<S>
fn add_signature( self, signature: &<NodeMap<S> as PartialMultisignature>::Signature, index: NodeIndex ) -> NodeMap<S>
Adds the signature.
impl<T> EncodeLike for NodeMap<T>
impl<T> Eq for NodeMap<T>where
T: Eq,
impl<T> StructuralPartialEq for NodeMap<T>
Auto Trait Implementations§
impl<T> Freeze for NodeMap<T>
impl<T> RefUnwindSafe for NodeMap<T>where
T: RefUnwindSafe,
impl<T> Send for NodeMap<T>where
T: Send,
impl<T> Sync for NodeMap<T>where
T: Sync,
impl<T> Unpin for NodeMap<T>where
T: Unpin,
impl<T> UnwindSafe for NodeMap<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more