Struct AudioSink

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pub struct AudioSink {
    pub state: AudioSinkState,
    /* private fields */
}
Expand description

Receives audio samples to be processed for voice-activity and used as reference by the synchronization process

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§state: AudioSinkState

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impl AudioSink

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pub fn default() -> Result<Self, String>

Creates a new AudioSink instance ready to accept sample data

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pub fn send_samples( self: &mut AudioSink, samples: &[i16], ) -> Result<(), AudioSinkError>

Recieve incoming samples

Voice-activity data is processed on the fly in chunks. Remaining samples are buffered until the next invocation or the AudioSink is closed.

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pub fn close(self: &mut AudioSink) -> Result<(), AudioSinkError>

Closes the AudioSink

This flushes any remaining samples and finishes processing voice-activity. AudioSink will no longer accept samples once closed.

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pub fn voice_activity(&mut self) -> VoiceActivity

Returns voice-activity data, closing the AudioSink if it has not been already

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pub fn expected_sample_rate() -> usize

Returns sample rate (per second) expected by the voice detector.

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pub fn load_sample_data(filename: &str) -> Result<Vec<i16>, Error>

Loads sample data from file (for debugging)

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pub fn load_vad_data(filename: &str) -> Result<Vec<bool>, Error>

Loads voice-activity data from file (for debugging)

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