pub enum Theme {
Characters = 1,
Animals = 14,
Objects = 2,
}
Expand description
Enum representing the theme of the akinator game
intended to be pased into [Akinator::with_theme
] when setting the theme of the game
for parsing from a string, use the from_str
/ str::parse
or from
methods
Variants§
Trait Implementations§
impl Copy for Theme
impl Eq for Theme
impl StructuralPartialEq for Theme
Auto Trait Implementations§
impl Freeze for Theme
impl RefUnwindSafe for Theme
impl Send for Theme
impl Sync for Theme
impl Unpin for Theme
impl UnwindSafe for Theme
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.