pub struct PhysicalSet {
pub table_name: String,
pub table_id: u64,
pub is_node: bool,
pub items: Vec<SetItem>,
pub table_catalog: Arc<TableCatalog>,
pub txn_id: Option<u64>,
pub undo_sink: Option<Arc<Mutex<Vec<UndoRecord>>>>,
pub function_registry: Option<Arc<Mutex<FunctionRegistry>>>,
pub emit_count: bool,
pub wal_sink: Option<WalSink>,
}Expand description
Physical operator for SET — updates properties on matched rows.
All items of a SET clause are evaluated against the SAME pre-update
snapshot of the table, then written (atomic semantics, P53.17). This means
SET n.a = n.a + 1, n.b = n.a * 10 computes both RHS values from the
pre-update n.a, matching Cypher/Neo4j behavior.
Fields§
§table_name: String§table_id: u64§is_node: bool§items: Vec<SetItem>§table_catalog: Arc<TableCatalog>§txn_id: Option<u64>Active transaction id (P52.18).
undo_sink: Option<Arc<Mutex<Vec<UndoRecord>>>>Undo sink for rollback records (P52.18).
function_registry: Option<Arc<Mutex<FunctionRegistry>>>Function registry for evaluating non-constant SET value expressions (arithmetic, property reads, function calls) against old row data (P53.17).
emit_count: boolTrue when SET is terminal (no trailing RETURN): empty match reports a
count=0 row. False when RETURN follows: empty match must flow 0 rows,
not a phantom count row (P53.39 / kairos P59.1).
wal_sink: Option<WalSink>Typed WAL sink so updates survive restarts via WAL replay (P60.2).
Trait Implementations§
Source§impl PhysicalOperatorExec for PhysicalSet
impl PhysicalOperatorExec for PhysicalSet
fn operator_type(&self) -> &str
fn execute(&self, input: Vec<DataChunk>) -> OperatorResult
Auto Trait Implementations§
impl !RefUnwindSafe for PhysicalSet
impl !UnwindSafe for PhysicalSet
impl Freeze for PhysicalSet
impl Send for PhysicalSet
impl Sync for PhysicalSet
impl Unpin for PhysicalSet
impl UnsafeUnpin for PhysicalSet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
impl<T> Fruit for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more