pub trait VectorAccess {
Show 14 methods
// Required methods
fn size(&self) -> usize;
fn physical_type(&self) -> PhysicalTypeID;
fn is_null(&self, row: usize) -> bool;
fn get_i64(&self, row: usize) -> Option<i64>;
fn get_i32(&self, row: usize) -> Option<i32>;
fn get_f64(&self, row: usize) -> Option<f64>;
fn get_f32(&self, row: usize) -> Option<f32>;
fn get_bool(&self, row: usize) -> Option<bool>;
fn get_value(&self, row: usize) -> Option<Value>;
// Provided methods
fn get_i64_sel(&self, pos: usize, sel: &SelectionVector) -> Option<i64> { ... }
fn get_i32_sel(&self, pos: usize, sel: &SelectionVector) -> Option<i32> { ... }
fn get_f64_sel(&self, pos: usize, sel: &SelectionVector) -> Option<f64> { ... }
fn get_f32_sel(&self, pos: usize, sel: &SelectionVector) -> Option<f32> { ... }
fn get_bool_sel(&self, pos: usize, sel: &SelectionVector) -> Option<bool> { ... }
}Required Methods§
fn size(&self) -> usize
fn physical_type(&self) -> PhysicalTypeID
fn is_null(&self, row: usize) -> bool
fn get_i64(&self, row: usize) -> Option<i64>
fn get_i32(&self, row: usize) -> Option<i32>
fn get_f64(&self, row: usize) -> Option<f64>
fn get_f32(&self, row: usize) -> Option<f32>
fn get_bool(&self, row: usize) -> Option<bool>
fn get_value(&self, row: usize) -> Option<Value>
Provided Methods§
fn get_i64_sel(&self, pos: usize, sel: &SelectionVector) -> Option<i64>
fn get_i32_sel(&self, pos: usize, sel: &SelectionVector) -> Option<i32>
fn get_f64_sel(&self, pos: usize, sel: &SelectionVector) -> Option<f64>
fn get_f32_sel(&self, pos: usize, sel: &SelectionVector) -> Option<f32>
fn get_bool_sel(&self, pos: usize, sel: &SelectionVector) -> Option<bool>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".