pub struct EngineEffects<T> {
pub by_rank: Vec<RankEffects<T>>,
}Expand description
Effects produced by zero or more ranks of a logical engine.
Fields§
§by_rank: Vec<RankEffects<T>>Effects in stable DP-rank order.
Implementations§
Source§impl<T> EngineEffects<T>
impl<T> EngineEffects<T>
Sourcepub fn into_by_rank(self) -> Vec<RankEffects<T>>
pub fn into_by_rank(self) -> Vec<RankEffects<T>>
Consume the wrapper and return effects in stable DP-rank order.
Trait Implementations§
Source§impl<T: Clone> Clone for EngineEffects<T>
impl<T: Clone> Clone for EngineEffects<T>
Source§fn clone(&self) -> EngineEffects<T>
fn clone(&self) -> EngineEffects<T>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<T: Debug> Debug for EngineEffects<T>
impl<T: Debug> Debug for EngineEffects<T>
Source§impl<T> Default for EngineEffects<T>
impl<T> Default for EngineEffects<T>
impl<T: Eq> Eq for EngineEffects<T>
Source§impl<T: PartialEq> PartialEq for EngineEffects<T>
impl<T: PartialEq> PartialEq for EngineEffects<T>
impl<T: PartialEq> StructuralPartialEq for EngineEffects<T>
Auto Trait Implementations§
impl<T> Freeze for EngineEffects<T>
impl<T> RefUnwindSafe for EngineEffects<T>
impl<T> Send for EngineEffects<T>
impl<T> Sync for EngineEffects<T>
impl<T> Unpin for EngineEffects<T>
impl<T> UnsafeUnpin for EngineEffects<T>
impl<T> UnwindSafe for EngineEffects<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.