Command

Struct Command 

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pub struct Command {
    pub com: BString,
    pub data: BString,
}
Expand description

A free form command to be sent to the server. This is used for changing flags, respawning, spectating players, and selecting upgrades.

§Changing a flag

let cmd = Command {
    com: "flag".into(),
    // Set to desired flag code,
    // unknown will result in UN flag.
    // Here we will set to the UN flag.
    data: "XX".into()
};

// Serialize and send to server here...

§Respawning as a plane

let cmd = Command {
    com: "respawn".into(),
    // Choose the plane type here,
    // each type is associated with
    // an integer. Here we will pick
    // predator.
    data: "1".into()
};

// Serialize and send to server here...

§Selecting Upgrades

let cmd = Command {
    com: "upgrade".into(),
    // Choose upgrade type here.
    // Here speed should be 1.
    data: "1".into()
};

// Serialize and send to server here...

§Going into spectate or spectating a different player

let cmd = Command {
    com: "spectate".into(),
    // This can either be a player id, or
    // one of -1, -2, or -3. -3 will force
    // the player to go into spectate,
    // -1 switches focus to the next player,
    // and -2 switches focus to the previous
    // player. Here we will force the player
    // to go into spectate.
    data: "-3".into()
};

// Serialize and send to server here...

Fields§

§com: BString

The command to send to the server. The official server recognizes the commands "spectate", "upgrade", "flag", and "respawn".

§data: BString

The data associated with the command, value values epend on the given command.

Trait Implementations§

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impl Clone for Command

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fn clone(&self) -> Command

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Command

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> DeserializeV5<'de> for Command

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impl From<Command> for ClientPacket

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fn from(v: Command) -> Self

Converts to this type from the input type.
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impl SerializeV5 for Command

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fn serialize<'ser>(&self, ser: &mut AirmashSerializerV5<'ser>) -> Result

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.