Struct airmash_protocol::server::PlayerKill [−][src]
Fields
id: Player
killer: Option<Player>
pos: Position
Trait Implementations
impl Copy for PlayerKill[src]
impl Copy for PlayerKillimpl Clone for PlayerKill[src]
impl Clone for PlayerKillfn clone(&self) -> PlayerKill[src]
fn clone(&self) -> PlayerKillReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for PlayerKill[src]
impl Debug for PlayerKillfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl From<PlayerKill> for ServerPacket[src]
impl From<PlayerKill> for ServerPacketfn from(v: PlayerKill) -> Self[src]
fn from(v: PlayerKill) -> SelfPerforms the conversion.
Auto Trait Implementations
impl Send for PlayerKill
impl Send for PlayerKillimpl Sync for PlayerKill
impl Sync for PlayerKill