Struct airmash_protocol::server::PlayerHit[][src]

pub struct PlayerHit {
    pub id: Mob,
    pub ty: MobType,
    pub pos: Position,
    pub owner: Player,
    pub players: Vec<PlayerHitPlayer>,
}

Event for when players have been hit by a missile.

Fields

Trait Implementations

impl Clone for PlayerHit
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for PlayerHit
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Formats the value using the given formatter. Read more

impl From<PlayerHit> for ServerPacket
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Performs the conversion.

Auto Trait Implementations

impl Send for PlayerHit

impl Sync for PlayerHit