Struct airmash_protocol::server::PlayerFlag [−][src]
Packet for when a player changes their flag.
Fields
id: Player
flag: FlagCode
Trait Implementations
impl Copy for PlayerFlag[src]
impl Copy for PlayerFlagimpl Clone for PlayerFlag[src]
impl Clone for PlayerFlagfn clone(&self) -> PlayerFlag[src]
fn clone(&self) -> PlayerFlagReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for PlayerFlag[src]
impl Debug for PlayerFlagfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl From<PlayerFlag> for ServerPacket[src]
impl From<PlayerFlag> for ServerPacketfn from(v: PlayerFlag) -> Self[src]
fn from(v: PlayerFlag) -> SelfPerforms the conversion.
Auto Trait Implementations
impl Send for PlayerFlag
impl Send for PlayerFlagimpl Sync for PlayerFlag
impl Sync for PlayerFlag