Struct airmash_protocol::server::EventStealth [−][src]
pub struct EventStealth {
pub id: Player,
pub state: bool,
pub energy: Energy,
pub energy_regen: EnergyRegen,
}A prowler has entered/exited stealth mode
Fields
id: Player
state: bool
energy: Energy
energy_regen: EnergyRegen
Trait Implementations
impl Copy for EventStealth[src]
impl Copy for EventStealthimpl Clone for EventStealth[src]
impl Clone for EventStealthfn clone(&self) -> EventStealth[src]
fn clone(&self) -> EventStealthReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for EventStealth[src]
impl Debug for EventStealthfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl From<EventStealth> for ServerPacket[src]
impl From<EventStealth> for ServerPacketfn from(v: EventStealth) -> Self[src]
fn from(v: EventStealth) -> SelfPerforms the conversion.
Auto Trait Implementations
impl Send for EventStealth
impl Send for EventStealthimpl Sync for EventStealth
impl Sync for EventStealth