Struct SessionManager

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pub struct SessionManager { /* private fields */ }
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Session manager

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impl SessionManager

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pub fn new() -> Self

Create a new session manager

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pub async fn create_session(&self) -> Result<Arc<AISession>>

Create a new session with default config

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pub async fn create_session_with_config( &self, config: SessionConfig, ) -> Result<Arc<AISession>>

Create a new session with custom config

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pub async fn restore_session( &self, id: SessionId, config: SessionConfig, created_at: DateTime<Utc>, ) -> Result<Arc<AISession>>

Restore a session with a specific ID (for persistence)

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pub fn get_session(&self, id: &SessionId) -> Option<Arc<AISession>>

Get a session by ID

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pub fn list_sessions(&self) -> Vec<SessionId>

List all active sessions

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pub fn list_session_refs(&self) -> Vec<Arc<AISession>>

List all active session references

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pub async fn remove_session(&self, id: &SessionId) -> Result<()>

Remove a session

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pub async fn cleanup_terminated(&self) -> Result<usize>

Clean up terminated sessions

Trait Implementations§

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impl Default for SessionManager

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fn default() -> Self

Returns the “default value” for a type. Read more

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