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LoggingHooks

Struct LoggingHooks 

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pub struct LoggingHooks { /* private fields */ }

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impl AgentHooks for LoggingHooks

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fn on_message_received<'life0, 'life1, 'async_trait>( &'life0 self, message: &'life1 str, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

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fn on_llm_start<'life0, 'life1, 'async_trait>( &'life0 self, messages: &'life1 [ChatMessage], ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

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fn on_llm_complete<'life0, 'life1, 'async_trait>( &'life0 self, response: &'life1 LLMResponse, duration_ms: u64, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

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fn on_tool_start<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, tool: &'life1 str, args: &'life2 Value, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, LoggingHooks: 'async_trait,

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fn on_tool_complete<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, tool: &'life1 str, result: &'life2 ToolResult, duration_ms: u64, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, LoggingHooks: 'async_trait,

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fn on_state_transition<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, from: Option<&'life1 str>, to: &'life2 str, reason: &'life3 str, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait, LoggingHooks: 'async_trait,

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fn on_error<'life0, 'life1, 'async_trait>( &'life0 self, err: &'life1 AgentError, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

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fn on_response<'life0, 'life1, 'async_trait>( &'life0 self, response: &'life1 AgentResponse, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

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fn on_approval_requested<'life0, 'life1, 'async_trait>( &'life0 self, request: &'life1 ApprovalRequest, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

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fn on_approval_result<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, request_id: &'life1 str, result: &'life2 ApprovalResult, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, LoggingHooks: 'async_trait,

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fn on_memory_compress<'life0, 'life1, 'async_trait>( &'life0 self, event: &'life1 MemoryCompressEvent, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

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fn on_memory_evict<'life0, 'life1, 'async_trait>( &'life0 self, event: &'life1 MemoryEvictEvent, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

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fn on_memory_budget_warning<'life0, 'life1, 'async_trait>( &'life0 self, event: &'life1 MemoryBudgetEvent, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

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fn on_delegate_start<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, agent_id: &'life1 str, state: &'life2 str, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, LoggingHooks: 'async_trait,

Fired when a delegated state starts forwarding to a registry agent.
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fn on_delegate_complete<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, agent_id: &'life1 str, state: &'life2 str, duration_ms: u64, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, LoggingHooks: 'async_trait,

Fired when a delegated state completes.
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fn on_concurrent_complete<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, agent_ids: &'life1 [String], strategy: &'life2 str, duration_ms: u64, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, LoggingHooks: 'async_trait,

Fired when a concurrent state completes aggregation.
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fn on_group_chat_round<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, round: u32, speaker: &'life1 str, content: &'life2 str, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, LoggingHooks: 'async_trait,

Fired when a group chat round completes.
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fn on_pipeline_stage<'life0, 'life1, 'async_trait>( &'life0 self, stage: usize, agent_id: &'life1 str, duration_ms: u64, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

Fired after each pipeline stage completes.
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fn on_pipeline_complete<'life0, 'async_trait>( &'life0 self, stages: usize, duration_ms: u64, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, LoggingHooks: 'async_trait,

Fired when a pipeline completes all stages.
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fn on_handoff_start<'life0, 'life1, 'async_trait>( &'life0 self, initial_agent: &'life1 str, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

Fired when a handoff chain starts.
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fn on_handoff<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, from: &'life1 str, to: &'life2 str, reason: &'life3 str, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait, LoggingHooks: 'async_trait,

Fired on each agent-to-agent control transfer.
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fn on_persona_evolve<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>( &'life0 self, field: &'life1 str, _old_value: &'life2 Value, new_value: &'life3 Value, reason: Option<&'life4 str>, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait, 'life4: 'async_trait, LoggingHooks: 'async_trait,

Fired when a persona field is mutated via evolve().
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fn on_secret_revealed<'life0, 'life1, 'async_trait>( &'life0 self, content: &'life1 str, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, LoggingHooks: 'async_trait,

Fired when a secret’s reveal conditions are satisfied for the first time.
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impl Default for LoggingHooks

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fn default() -> LoggingHooks

Returns the “default value” for a type. Read more

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