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SessionState

Struct SessionState 

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pub struct SessionState {
Show 13 fields pub summary: SessionSummary, pub lifecycle: SessionLifecycle, pub creation_error: Option<ErrorInfo>, pub server_tools: Option<Vec<ToolDefinition>>, pub active_client: Option<SessionActiveClient>, pub turns: Vec<Turn>, pub active_turn: Option<ActiveTurn>, pub steering_message: Option<PendingMessage>, pub queued_messages: Option<Vec<PendingMessage>>, pub input_requests: Option<Vec<SessionInputRequest>>, pub config: Option<SessionConfigState>, pub customizations: Option<Vec<Customization>>, pub meta: Option<JsonObject>,
}
Expand description

Full state for a single session, loaded when a client subscribes to the session’s URI.

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§summary: SessionSummary

Lightweight session metadata

§lifecycle: SessionLifecycle

Session initialization state

§creation_error: Option<ErrorInfo>

Error details if creation failed

§server_tools: Option<Vec<ToolDefinition>>

Tools provided by the server (agent host) for this session

§active_client: Option<SessionActiveClient>

The client currently providing tools and interactive capabilities to this session

§turns: Vec<Turn>

Completed turns

§active_turn: Option<ActiveTurn>

Currently in-progress turn

§steering_message: Option<PendingMessage>

Message to inject into the current turn at a convenient point

§queued_messages: Option<Vec<PendingMessage>>

Messages to send automatically as new turns after the current turn finishes

§input_requests: Option<Vec<SessionInputRequest>>

Requests for user input that are currently blocking or informing session progress

§config: Option<SessionConfigState>

Session configuration schema and current values

§customizations: Option<Vec<Customization>>

Top-level customizations active in this session.

Always container customizations — {@link PluginCustomization} or {@link DirectoryCustomization}. Children (agents, skills, prompts, rules, hooks, MCP servers) live in each container’s {@link ContainerCustomizationBase.children | children} array.

Client-published plugins arrive via {@link SessionActiveClient.customizations | activeClient.customizations} and the host propagates them into this list (typically with the container’s clientId set and children populated).

§meta: Option<JsonObject>

Additional provider-specific metadata for this session.

Clients MAY look for well-known keys here to provide enhanced UI. For example, a git key may provide extra git metadata about the session’s workingDirectory.

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impl Clone for SessionState

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fn clone(&self) -> SessionState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SessionState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SessionState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for SessionState

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fn eq(&self, other: &SessionState) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for SessionState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for SessionState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,