pub struct MasRuntime<E> { /* private fields */ }Implementations§
Source§impl<E> MasRuntime<E>where
E: CoordinationEngine,
impl<E> MasRuntime<E>where
E: CoordinationEngine,
pub fn new(engine: E) -> MasRuntime<E>
pub fn apply(&mut self, event: SemanticEvent) -> EventOutcome
pub fn engine(&self) -> &E
pub fn engine_mut(&mut self) -> &mut E
pub fn history(&self) -> &[AppliedTransition]
Trait Implementations§
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impl<E> Freeze for MasRuntime<E>where
E: Freeze,
impl<E> RefUnwindSafe for MasRuntime<E>where
E: RefUnwindSafe,
impl<E> Send for MasRuntime<E>where
E: Send,
impl<E> Sync for MasRuntime<E>where
E: Sync,
impl<E> Unpin for MasRuntime<E>where
E: Unpin,
impl<E> UnsafeUnpin for MasRuntime<E>where
E: UnsafeUnpin,
impl<E> UnwindSafe for MasRuntime<E>where
E: UnwindSafe,
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