System

Struct System 

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pub struct System(/* private fields */);
Expand description

A System is a scope within which the actors run.

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impl System

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impl System

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pub fn new(config: SystemConfig) -> Self

Create a new System using the provided config.

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pub fn config(&self) -> &SystemConfig

The config with which this System was created.

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impl System

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pub async fn spawn<Behaviour, Args, Message>( &self, behaviour: Behaviour, args: Args, spawn_opts: SpawnOpts, ) -> Result<ActorID, SysSpawnError>
where Args: Send + 'static, Message: Unpin + Send + 'static, for<'a> Behaviour: Actor<'a, Args, Message>,

Spawn an actor

Example:

use agner_actors::{System, Context, Event};

async fn actor_behaviour(context: &mut Context<&'static str>, actor_name: &'static str) {
    loop {
        if let Event::Message(message) = context.next_event().await {
            eprintln!("[{}] received: {}", actor_name, message);
        }
    }
}
let _ = async {
    let system = System::new(Default::default());

    let alice = system.spawn(actor_behaviour, "Alice", Default::default()).await.expect("Failed to spawn an actor");
    let bob = system.spawn(actor_behaviour, "Bob", Default::default()).await.expect("Failed to spawn an actor");
};
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pub async fn exit(&self, actor_id: ActorID, exit_reason: Exit)

Send SigExit to the specified actor.

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pub fn wait(&self, actor_id: ActorID) -> impl Future<Output = Exit>

Wait for the specified actor to terminate, and return upon its termination the Exit. In case the actor with the specified actor_id does not exist — return Exit::no_actor() right away.

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pub async fn send<M>(&self, to: ActorID, message: M)
where M: Send + 'static,

Send a single message to the specified actor.

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pub async fn channel<M>( &self, to: ActorID, ) -> Result<ActorChannel<M>, SysChannelError>
where M: Send + 'static,

Open a channel to the specified actor.

When sending a series of messages to an actor, it may be better from the performance point of view to open a channel to an actor, rather than sending each message separately using System::send::<Message>(&self, ActorID, Message).

Link two actors

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pub async fn put_data<D: Any + Send + Sync + 'static>( &self, actor_id: ActorID, data: D, )

Associate arbitrary data with the specified actor. Upon actor termination that data will be dropped. If no actor with the specified id exists, the data will be dropped right away.

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pub async fn get_data<D: Any + Clone>(&self, actor_id: ActorID) -> Option<D>

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pub async fn take_data<D: Any>(&self, actor_id: ActorID) -> Option<D>

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pub fn all_actors(&self) -> impl Stream<Item = ActorID> + '_

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pub async fn actor_info(&self, actor_id: ActorID) -> Option<ActorInfo>

Trait Implementations§

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impl Clone for System

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fn clone(&self) -> System

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for System

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for System

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impl !RefUnwindSafe for System

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impl Send for System

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impl Sync for System

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impl Unpin for System

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impl !UnwindSafe for System

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more