pub struct ActorInfo {
    pub actor_id: ActorID,
    pub behaviour: &'static str,
    pub args_type: &'static str,
    pub message_type: &'static str,
    pub m_queue_len: (usize, usize),
    pub s_queue_len: (usize, usize),
    pub c_queue_len: (usize, usize),
    pub tasks_count: usize,
    pub trap_exit: bool,
    pub links: Box<[ActorID]>,
}

Fields

actor_id: ActorIDbehaviour: &'static strargs_type: &'static strmessage_type: &'static strm_queue_len: (usize, usize)s_queue_len: (usize, usize)c_queue_len: (usize, usize)tasks_count: usizetrap_exit: boollinks: Box<[ActorID]>

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.