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WrapMode

Trait WrapMode 

Source
pub trait WrapMode {
    // Required methods
    fn new(size: u32) -> Self;
    fn func(&mut self, v: i32) -> u32;
    fn inc(&mut self) -> u32;
}
Expand description

Coordinate wrapping mode for tiled image access.

Required Methods§

Source

fn new(size: u32) -> Self

Create a wrap mode for the given image dimension.

Source

fn func(&mut self, v: i32) -> u32

Map a coordinate to wrapped output, storing internal state.

Source

fn inc(&mut self) -> u32

Increment the internal state, returning the next wrapped coordinate.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§