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Ellipse

Struct Ellipse 

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pub struct Ellipse { /* private fields */ }
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Ellipse vertex generator.

Generates a closed polygon approximating an ellipse. The number of steps is either specified explicitly or calculated automatically from the approximation scale.

Port of C++ agg::ellipse.

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impl Ellipse

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pub fn new(x: f64, y: f64, rx: f64, ry: f64, num_steps: u32, cw: bool) -> Self

Create a new ellipse with automatic step calculation.

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pub fn default_new() -> Self

Create a default ellipse (unit circle at origin).

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pub fn init( &mut self, x: f64, y: f64, rx: f64, ry: f64, num_steps: u32, cw: bool, )

Re-initialize with new parameters.

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pub fn set_approximation_scale(&mut self, scale: f64)

Set approximation scale (affects automatic step count).

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impl VertexSource for Ellipse

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fn rewind(&mut self, _path_id: u32)

Reset the vertex source to the beginning of the given path. path_id selects which sub-path to iterate (0 for the first/only path).
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fn vertex(&mut self, x: &mut f64, y: &mut f64) -> u32

Return the next vertex. Writes coordinates to x and y, returns a path command. Returns PATH_CMD_STOP when iteration is complete.

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impl<T> Any for T
where T: 'static + ?Sized,

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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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