pub struct InspectorEdit {
pub path: Vec<usize>,
pub field_path: String,
pub new_value: Box<dyn PartialReflect>,
}Expand description
A pending inspector edit: navigate to the widget at path, look up
field_path via reflection, and apply new_value.
Edits are queued by the inspector and drained by the host frame loop — applying them mid-paint or mid-event-dispatch could violate borrow rules or layout invariants.
Fields§
§path: Vec<usize>§field_path: StringReflection path inside the target widget’s as_reflect value, e.g.
"checked" or "value" or "margin.left".
new_value: Box<dyn PartialReflect>Replacement value, already type-correct for the target field.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for InspectorEdit
impl !RefUnwindSafe for InspectorEdit
impl Send for InspectorEdit
impl Sync for InspectorEdit
impl Unpin for InspectorEdit
impl UnsafeUnpin for InspectorEdit
impl !UnwindSafe for InspectorEdit
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