pub struct RichTextEdit { /* private fields */ }Expand description
An interactive, styled rich-text editor.
Implementations§
Source§impl RichTextEdit
impl RichTextEdit
Sourcepub fn scroll_offset(&self) -> f64
pub fn scroll_offset(&self) -> f64
Current vertical scroll offset (0 = top). Exposed for tests/inspectors.
Source§impl RichTextEdit
impl RichTextEdit
Sourcepub fn new(initial: RichDoc, resolver: SharedResolver) -> Self
pub fn new(initial: RichDoc, resolver: SharedResolver) -> Self
Create an editor over initial, resolving run fonts via resolver.
Enable or disable the default right-click Cut/Copy/Paste/Select-All context menu. On by default.
Sourcepub fn with_font_size(self, size: f64) -> Self
pub fn with_font_size(self, size: f64) -> Self
Set the default font size (points) runs inherit when their style leaves
InlineStyle::font_size unset.
Sourcepub fn with_padding(self, p: f64) -> Self
pub fn with_padding(self, p: f64) -> Self
Set the inner padding (logical px) between the border and the text.
Sourcepub fn with_margin(self, m: Insets) -> Self
pub fn with_margin(self, m: Insets) -> Self
Set the widget’s outer margin.
Sourcepub fn with_focus_id(self, id: FocusId) -> Self
pub fn with_focus_id(self, id: FocusId) -> Self
Assign a stable FocusId so the app can focus this editor
programmatically.
Sourcepub fn with_h_anchor(self, h: HAnchor) -> Self
pub fn with_h_anchor(self, h: HAnchor) -> Self
Set the horizontal anchor used when the editor is placed in a layout.
Sourcepub fn with_v_anchor(self, v: VAnchor) -> Self
pub fn with_v_anchor(self, v: VAnchor) -> Self
Set the vertical anchor used when the editor is placed in a layout.
Sourcepub fn handle(&self) -> RichEditHandle
pub fn handle(&self) -> RichEditHandle
A cheap, cloneable handle onto this editor’s shared core, for a toolbar.
Sourcepub fn exec(&mut self, cmd: &RichCommand)
pub fn exec(&mut self, cmd: &RichCommand)
Apply a formatting command over the current selection/caret.
Sourcepub fn common_style_of_selection(&self) -> CommonStyle
pub fn common_style_of_selection(&self) -> CommonStyle
Summary of the styles under the current selection (drives toolbar state).
Sourcepub fn select_all(&mut self)
pub fn select_all(&mut self)
Select the whole document.
Sourcepub fn set_caret(&mut self, pos: DocPos)
pub fn set_caret(&mut self, pos: DocPos)
Move the caret to pos (clamped), collapsing any selection.
Sourcepub fn set_selection(&mut self, range: DocRange)
pub fn set_selection(&mut self, range: DocRange)
Set the selection to range — range.start is the anchor, range.end
the caret, each clamped onto a valid position.
Sourcepub fn selection(&self) -> DocRange
pub fn selection(&self) -> DocRange
The current selection (anchor → caret; collapsed when they coincide).
Sourcepub fn load(&mut self, doc: RichDoc)
pub fn load(&mut self, doc: RichDoc)
Replace the document with doc, resetting the caret to the start and
discarding the undo/redo history (the loaded document is the new
baseline).
Sourcepub fn undo(&mut self) -> bool
pub fn undo(&mut self) -> bool
Undo the last coalesced edit; returns true if the document changed.
Sourcepub fn redo(&mut self) -> bool
pub fn redo(&mut self) -> bool
Redo the last undone edit; returns true if the document changed.
Sourcepub fn plain_text(&self) -> String
pub fn plain_text(&self) -> String
The document’s plain text (blocks joined by \n).
Sourcepub fn invalidate_layout(&mut self)
pub fn invalidate_layout(&mut self)
Force the cached layout to be rebuilt on the next frame. The layout is
otherwise cached against (width, doc_revision) and does not observe
the demo’s asynchronous font catalog; call this when a newly-loaded font
should be picked up (e.g. after the font-cache epoch advances).
Trait Implementations§
Source§impl Widget for RichTextEdit
impl Widget for RichTextEdit
Source§fn has_active_modal(&self) -> bool
fn has_active_modal(&self) -> bool
While the right-click menu is open it must capture every event (clicks outside dismiss it, Escape closes it).
Source§fn paint_global_overlay(&mut self, ctx: &mut dyn DrawCtx)
fn paint_global_overlay(&mut self, ctx: &mut dyn DrawCtx)
The context menu paints at app level so it can overflow the editor bounds and clamp to the viewport.
Source§fn type_name(&self) -> &'static str
fn type_name(&self) -> &'static str
Source§fn set_bounds(&mut self, b: Rect)
fn set_bounds(&mut self, b: Rect)
Source§fn children_mut(&mut self) -> &mut Vec<Box<dyn Widget>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn Widget>>
Source§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
Source§fn focus_id(&self) -> Option<FocusId>
fn focus_id(&self) -> Option<FocusId>
crate::focus::request_focus). Read moreSource§fn accepts_text_input(&self) -> bool
fn accepts_text_input(&self) -> bool
true when this widget accepts free-form character input (typing
arbitrary letters, numbers, punctuation). Used by the on-screen
software keyboard (crate::widgets::on_screen_keyboard) to decide
whether to slide up when this widget gains focus. Read moreSource§fn text_input_value(&self) -> Option<String>
fn text_input_value(&self) -> Option<String>
., !, ?, newline) opens the keyboard with Shift
active. Read moreSource§fn widget_base(&self) -> Option<&WidgetBase>
fn widget_base(&self) -> Option<&WidgetBase>
WidgetBase. Read moreSource§fn widget_base_mut(&mut self) -> Option<&mut WidgetBase>
fn widget_base_mut(&mut self) -> Option<&mut WidgetBase>
widget_base. Read moreSource§fn h_anchor(&self) -> HAnchor
fn h_anchor(&self) -> HAnchor
HAnchor::FIT (take natural content width).Source§fn v_anchor(&self) -> VAnchor
fn v_anchor(&self) -> VAnchor
VAnchor::FIT (take natural content height).Source§fn backbuffer_cache_mut(&mut self) -> Option<&mut BackbufferCache>
fn backbuffer_cache_mut(&mut self) -> Option<&mut BackbufferCache>
Source§fn backbuffer_mode(&self) -> BackbufferMode
fn backbuffer_mode(&self) -> BackbufferMode
backbuffer_cache_mut] returns Some. Default
BackbufferMode::Rgba — correct for any widget.
Opt into BackbufferMode::LcdCoverage only when the widget
paints opaque content covering its full bounds.Source§fn measure_min_height(&self, available_w: f64) -> f64
fn measure_min_height(&self, available_w: f64) -> f64
available_w for width. Read moreSource§fn layout(&mut self, available: Size) -> Size
fn layout(&mut self, available: Size) -> Size
Source§fn paint(&mut self, ctx: &mut dyn DrawCtx)
fn paint(&mut self, ctx: &mut dyn DrawCtx)
ctx. Read moreSource§fn paint_overlay(&mut self, ctx: &mut dyn DrawCtx)
fn paint_overlay(&mut self, ctx: &mut dyn DrawCtx)
Source§fn hit_test(&self, local: Point) -> bool
fn hit_test(&self, local: Point) -> bool
true if local_pos (in this widget’s local coordinates) falls
inside this widget’s interactive area. Default: axis-aligned rect test.Source§fn needs_draw(&self) -> bool
fn needs_draw(&self) -> bool
true if this widget, or any visible descendant, has an ongoing
draw need that should keep the host drawing. Read moreSource§fn next_draw_deadline(&self) -> Option<Instant>
fn next_draw_deadline(&self) -> Option<Instant>
None = no scheduled wake.
The host loop turns a Some(t) into ControlFlow::WaitUntil(t) so
e.g. a cursor blink fires without continuous polling. Read moreSource§fn on_event(&mut self, event: &Event) -> EventResult
fn on_event(&mut self, event: &Event) -> EventResult
EventResult::Consumed to stop bubbling. Read moreSource§fn claims_pointer_exclusively(&self, _local_pos: Point) -> bool
fn claims_pointer_exclusively(&self, _local_pos: Point) -> bool
true, hit_test_subtree stops recursing into this widget’s
children and returns this widget as the hit target. Used for floating
overlays (e.g. a scrollbar painted above its content) that must claim
the pointer before children that happen to share the same pixels.
Default: false.Source§fn blocks_child_interaction(&self) -> bool
fn blocks_child_interaction(&self) -> bool
true, this widget disables all interaction — pointer and
keyboard — within its subtree, reproducing egui’s
UiBuilder::disabled(). Unlike [claims_pointer_exclusively], this is
a position-independent state predicate: pointer hit-testing stops at
this widget (so clicks are swallowed rather than passing through), and
focus collection skips the whole subtree (so Tab cannot reach a child).
Default: false.Source§fn hit_test_global_overlay(&self, _local_pos: Point) -> bool
fn hit_test_global_overlay(&self, _local_pos: Point) -> bool
local_pos hits an app-level overlay owned by this
widget. Unlike normal hit testing, ancestors may be missed because the
overlay is painted outside their bounds.Source§fn on_unconsumed_key(
&mut self,
_key: &Key,
_modifiers: Modifiers,
) -> EventResult
fn on_unconsumed_key( &mut self, _key: &Key, _modifiers: Modifiers, ) -> EventResult
Source§fn id(&self) -> Option<&str>
fn id(&self) -> Option<&str>
Source§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
false to suppress painting this widget and all its children.
The widget’s own paint() will not be called. Default: true.Source§fn properties(&self) -> Vec<(&'static str, String)>
fn properties(&self) -> Vec<(&'static str, String)>
Source§fn text_input_mode(&self) -> KeyboardInputMode
fn text_input_mode(&self) -> KeyboardInputMode
KeyboardInputMode::Text;
numeric fields override to
Numeric
so the digit pad slides up instead of the letter row. Read moreSource§fn try_scroll_to_lift(&mut self, _amount: f64) -> f64
fn try_scroll_to_lift(&mut self, _amount: f64) -> f64
amount
pixels. Used by the on-screen-keyboard auto-scroll so a
focused text field doesn’t end up hidden behind the keyboard
panel: the App walks UP the focus path and asks each ancestor
to absorb some of the deficit. Read moreSource§fn set_label_color(&mut self, _color: Color)
fn set_label_color(&mut self, _color: Color)
Label), update its foreground
colour. Default is a no-op. Composite widgets call this on their
children to retint labels without rebuilding them — used by Button
when toggling between active (white text on accent) and inactive
(theme text on subtle bg) appearances.Source§fn set_label_text(&mut self, _text: &str)
fn set_label_text(&mut self, _text: &str)
Label), update its
displayed text. Default is a no-op. Composite widgets that
own a Label child use this to push live values (e.g. an FPS
counter) into the child without bypassing the standard
backbuffered glyph cache — calling this on a Label only
invalidates the cache when the text actually changed.Source§fn as_reflect(&self) -> Option<&dyn Reflect>
fn as_reflect(&self) -> Option<&dyn Reflect>
Source§fn as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
fn as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
as_reflect. Used by the
inspector to write edits back into the live widget.Source§fn has_backbuffer(&self) -> bool
fn has_backbuffer(&self) -> bool
Source§fn compositing_layer(&mut self) -> Option<CompositingLayer>
fn compositing_layer(&mut self) -> Option<CompositingLayer>
Source§fn backbuffer_spec(&mut self) -> BackbufferSpec
fn backbuffer_spec(&mut self) -> BackbufferSpec
Source§fn backbuffer_state_mut(&mut self) -> Option<&mut BackbufferState>
fn backbuffer_state_mut(&mut self) -> Option<&mut BackbufferState>
BackbufferSpec other than BackbufferKind::None.Source§fn mark_dirty(&mut self)
fn mark_dirty(&mut self)
Source§fn backbuffer_band(&self) -> Option<BackbufferBand>
fn backbuffer_band(&self) -> Option<BackbufferBand>
Source§fn contributes_children_to_inspector(&self) -> bool
fn contributes_children_to_inspector(&self) -> bool
Source§fn show_in_inspector(&self) -> bool
fn show_in_inspector(&self) -> bool
false to hide this widget (and its subtree) from the inspector
node snapshot entirely. Intended for zero-size utility widgets such
as layout-time watchers / tickers / invisible composers — they bloat
the inspector tree without providing user-relevant information and,
at scale, can make the inspector’s per-frame tree rebuild expensive.Source§fn lcd_preference(&self) -> Option<bool>
fn lcd_preference(&self) -> Option<bool>
Source§fn finish_paint(&mut self, _ctx: &mut dyn DrawCtx)
fn finish_paint(&mut self, _ctx: &mut dyn DrawCtx)
paint, child painting, and optional overlay painting. Read moreSource§fn defer_paint_to_overlay(&self) -> bool
fn defer_paint_to_overlay(&self) -> bool
paint_global_overlay
instead — the same clip-escaping global pass used by menus and tooltips. Read moreSource§fn clip_children_rect(&self) -> Option<(f64, f64, f64, f64)>
fn clip_children_rect(&self) -> Option<(f64, f64, f64, f64)>
paint_subtree applies this clip before recursing into
children, then restores the previous clip state afterward. The clip does
not affect paint_overlay, which runs after the clip is removed. Read moreSource§fn inspector_child_transform(&self) -> TransAffine
fn inspector_child_transform(&self) -> TransAffine
paint() does — e.g. a widget
that pushes pan/zoom in paint() and pops it in finish_paint()
makes the framework recurse into its children with pan/zoom active,
so collect_inspector_nodes must apply the same transform when
accumulating descendant screen bounds. Without this hook the
inspector hover overlay lands at the un-transformed canvas position
when the widget sits inside a panning/zooming container. Read moreSource§fn child_transform(&self) -> Option<TransAffine>
fn child_transform(&self) -> Option<TransAffine>
Source§fn padding(&self) -> Insets
fn padding(&self) -> Insets
Insets::ZERO. Read moreSource§fn tooltip_text(&self) -> Option<&str>
fn tooltip_text(&self) -> Option<&str>
None. Read moreSource§fn with_tooltip(self, text: impl Into<String>) -> Selfwhere
Self: Sized,
fn with_tooltip(self, text: impl Into<String>) -> Selfwhere
Self: Sized,
self for chaining. Read moreSource§fn set_tooltip_text(&mut self, text: Option<String>)
fn set_tooltip_text(&mut self, text: Option<String>)
with_tooltip,
callable on a &mut dyn Widget / Box<dyn Widget> (used by builders
that assemble a control tree from boxed widgets, e.g. toolbars). Writes
through widget_base_mut; a no-op for widgets
without a WidgetBase. Pass None to clear.Source§fn enforce_integer_bounds(&self) -> bool
fn enforce_integer_bounds(&self) -> bool
paint_subtree should snap this widget’s incoming
translation to the physical pixel grid. Read moreSource§fn take_raise_request(&mut self) -> bool
fn take_raise_request(&mut self) -> bool
crate::widgets::Stack) call this on each
child at the start of layout(). A widget that returns true is
moved to the END of its parent’s child list — painted last, i.e.
raised to the top of the z-order. take_ semantics: the call is
also expected to clear the request so the child doesn’t keep
getting raised every frame. Read moreAuto Trait Implementations§
impl !Freeze for RichTextEdit
impl !RefUnwindSafe for RichTextEdit
impl !Send for RichTextEdit
impl !Sync for RichTextEdit
impl !UnwindSafe for RichTextEdit
impl Unpin for RichTextEdit
impl UnsafeUnpin for RichTextEdit
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for Twhere
T: Any,
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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