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GlyphCache

Struct GlyphCache 

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pub struct GlyphCache { /* private fields */ }
Expand description

Per-frame glyph vertex cache shared by one [GlGfxCtx] instance.

Create once alongside GlGfxCtx::new and keep alive for the lifetime of the rendering context. Do not clear between frames.

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impl GlyphCache

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pub fn new() -> Self

Create an empty cache.

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pub fn get_or_insert( &mut self, font: &Font, glyph_id: u16, size: f64, ) -> Option<&CachedGlyph>

Return the cached tessellation for (font, glyph_id, size), tessellating on first access.

Returns None for glyphs with no visible outline (space, tab, etc.).

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pub fn len(&self) -> usize

Number of entries (including None entries for non-outline glyphs).

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pub fn is_empty(&self) -> bool

True when no glyphs have been cached yet.

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pub fn clear(&mut self)

Discard all cached tessellations. Only needed when the GL context is recreated (e.g., window resize on some platforms that destroy the surface).

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impl Default for GlyphCache

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fn default() -> Self

Returns the “default value” for a type. Read more

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